Perfil de CECILFF4
(Krait Phantom)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 2.049.280.529 cr |
Credits spent on ships | 37.950.922 cr |
Credits spent on outfitting | 185.608.364 cr |
Credits spent on repairs | 1.640.280 cr |
Credits spent on fuel | 26.448 cr |
Credits spent on munitions | 101.837 cr |
Insurance claims | 5 |
Total claim costs | 6.585.038 cr |
Combat |
|
Bounties claimed | 15 |
Profit from bounties | 109.232 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 208.971 cr |
Highest single reward | 34.530 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 71.010 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 4.500 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 117.950 cr |
Commodities smuggled | 135 |
Average profit | 3.469 cr |
Highest single transaction | 27.722 cr |
Trading |
|
Market network | 33 |
Trading profit | 164.394.899 cr |
Commodities traded | 3.696 |
Average profit | 898.333 cr |
Highest single transaction | 16.591.600 cr |
Mining |
|
Profits from mining | 67.471.741 cr |
Minerals refined | 374 |
Materials collected | 5.597 |
Exploration |
|
Systems visited | 3.918 |
Profits from exploration | 1.870.215.468 cr |
Level 2 detailed scans | 38.604 |
Level 3 detailed scans | 38.604 |
Highest payout | 16.723.101 cr |
Total hyperspace distance | 381.074 a.l. |
Total hyperspace jumps | 4.341 |
Max distance from start | 65.628,08 a.l. |
Max distance from Sol | 65.627,06 a.l. |
Max distance from Colonia | 46.612,96 a.l. |
Approximate time played | 4W 3D 1H 26M |
Passengers |
|
Total bulk passengers delivered | 1.055 |
Total VIPs delivered | 120 |
Total delivered | 1.175 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 109.940 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 99 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 26 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 3 |