Perfil de Mark3430
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.043.910.146 cr |
Credits spent on ships | 665.120.648 cr |
Credits spent on outfitting | 1.746.718.609 cr |
Credits spent on repairs | 9.251.437 cr |
Credits spent on fuel | 142.322 cr |
Credits spent on munitions | 617.524 cr |
Insurance claims | 9 |
Total claim costs | 72.110.519 cr |
Combat |
|
Bounties claimed | 3.111 |
Profit from bounties | 285.590.266 cr |
Combat bonds | 780 |
Profit from combat bonds | 56.562.780 cr |
Assassinations | 11 |
Profit from assassinations | 1.944.537 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 142 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 5.687.616 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 73.300 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 280.522 cr |
Commodities smuggled | 180 |
Average profit | 20.037 cr |
Highest single transaction | 102.878 cr |
Trading |
|
Market network | 247 |
Trading profit | 1.095.989.337 cr |
Commodities traded | 77.597 |
Average profit | 1.408.727 cr |
Highest single transaction | 191.190.640 cr |
Mining |
|
Profits from mining | 565.807.485 cr |
Minerals refined | 2.030 |
Materials collected | 25.934 |
Exploration |
|
Systems visited | 4.558 |
Profits from exploration | 1.062.572.998 cr |
Level 2 detailed scans | 40.356 |
Level 3 detailed scans | 41.880 |
Highest payout | 15.487.895 cr |
Total hyperspace distance | 202.941 a.l. |
Total hyperspace jumps | 5.417 |
Max distance from start | 26.072,45 a.l. |
Max distance from Sol | 26.078,67 a.l. |
Max distance from Colonia | 27.249,69 a.l. |
Approximate time played | 8W 5D 15H 31M |
Search and Rescue |
|
Total items rescued | 262 |
Total profit | 6.587.327 cr |
Total rescue transactions | 61 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2.006 |
Grade 1 upgrades generated | 343 |
Grade 2 upgrades generated | 367 |
Grade 3 upgrades generated | 456 |
Grade 4 upgrades generated | 376 |
Grade 5 upgrades generated | 464 |
Crew |
|
Crew credits earned | 521.352.924 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 9H 4M 46S |
Time in gunner role | 14M 40S |