Perfil de Danglebone
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.753.512.894 cr |
Credits spent on ships | 1.215.355.760 cr |
Credits spent on outfitting | 4.766.821.485 cr |
Credits spent on repairs | 42.372.508 cr |
Credits spent on fuel | 565.168 cr |
Credits spent on munitions | 2.660.414 cr |
Insurance claims | 49 |
Total claim costs | 368.288.850 cr |
Combat |
|
Bounties claimed | 519 |
Profit from bounties | 30.154.611 cr |
Combat bonds | 209 |
Profit from combat bonds | 7.444.210 cr |
Assassinations | 13 |
Profit from assassinations | 6.164.713 cr |
Highest single reward | 480.720 cr |
Skimmers killed | 55 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 3.818.169 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 9.650 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 16.475.743 cr |
Commodities smuggled | 293 |
Average profit | 1.647.574 cr |
Highest single transaction | 13.490.820 cr |
Trading |
|
Market network | 142 |
Trading profit | 11.200.677.446 cr |
Commodities traded | 140.539 |
Average profit | 23.286.232 cr |
Highest single transaction | 589.758.078 cr |
Mining |
|
Profits from mining | 10.773.965.156 cr |
Minerals refined | 33.125 |
Materials collected | 39.219 |
Exploration |
|
Systems visited | 19.466 |
Profits from exploration | 13.931.419.597 cr |
Level 2 detailed scans | 217.110 |
Level 3 detailed scans | 217.108 |
Highest payout | 33.882.432 cr |
Total hyperspace distance | 1.476.127 a.l. |
Total hyperspace jumps | 22.072 |
Max distance from start | 65.336,77 a.l. |
Max distance from Sol | 65.335,81 a.l. |
Max distance from Colonia | 48.368,48 a.l. |
Approximate time played | 16W 6D 6H 36M |
Passengers |
|
Total bulk passengers delivered | 29.122 |
Total VIPs delivered | 743 |
Total delivered | 29.865 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 512 |
Total profit | 9.663.330 cr |
Total rescue transactions | 51 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3.131 |
Grade 1 upgrades generated | 364 |
Grade 2 upgrades generated | 477 |
Grade 3 upgrades generated | 646 |
Grade 4 upgrades generated | 744 |
Grade 5 upgrades generated | 900 |
Crew |
|
Crew credits earned | 55.701.370 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 29M 10S |