Perfil de Adlar Chrom
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.941.111.599 cr |
Credits spent on ships | 714.437.015 cr |
Credits spent on outfitting | 15.692.812.438 cr |
Credits spent on repairs | 29.441.904 cr |
Credits spent on fuel | 319.946 cr |
Credits spent on munitions | 4.189.328 cr |
Insurance claims | 39 |
Total claim costs | 220.296.187 cr |
Combat |
|
Bounties claimed | 5.823 |
Profit from bounties | 370.688.532 cr |
Combat bonds | 723 |
Profit from combat bonds | 27.989.764 cr |
Assassinations | 316 |
Profit from assassinations | 317.609.214 cr |
Highest single reward | 1.374.978 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 393.756 cr |
Bounties received/earned | 242 |
Lifetime bounty value | 1.027.730 cr |
Highest bounty issued | 359.400 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 930.268.548 cr |
Commodities smuggled | 1.269 |
Average profit | 77.522.379 cr |
Highest single transaction | 199.115.070 cr |
Trading |
|
Market network | 99 |
Trading profit | 2.673.932.080 cr |
Commodities traded | 89.443 |
Average profit | 4.586.504 cr |
Highest single transaction | 594.479.586 cr |
Mining |
|
Profits from mining | 2.394.521.544 cr |
Minerals refined | 3.094 |
Materials collected | 20.394 |
Exploration |
|
Systems visited | 8.165 |
Profits from exploration | 478.086.749 cr |
Level 2 detailed scans | 18.138 |
Level 3 detailed scans | 19.260 |
Highest payout | 4.859.414 cr |
Total hyperspace distance | 438.224 a.l. |
Total hyperspace jumps | 10.772 |
Max distance from start | 25.855,95 a.l. |
Max distance from Sol | 25.911,91 a.l. |
Max distance from Colonia | 25.527,88 a.l. |
Approximate time played | 6W 2D 15H 10M |
Passengers |
|
Total bulk passengers delivered | 4.334 |
Total VIPs delivered | 2.880 |
Total delivered | 7.214 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 88 |
Total profit | 1.061.908 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.174 |
Grade 1 upgrades generated | 254 |
Grade 2 upgrades generated | 227 |
Grade 3 upgrades generated | 260 |
Grade 4 upgrades generated | 210 |
Grade 5 upgrades generated | 223 |
Crew |
|
Crew credits earned | 61.013.072 cr |
Crew hired | 9 |
Crew fired | 1 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 49S |