Perfil de Physicon
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.683.085.697 cr |
Credits spent on ships | 1.332.908.205 cr |
Credits spent on outfitting | 2.268.708.340 cr |
Credits spent on repairs | 8.458.216 cr |
Credits spent on fuel | 1.399.652 cr |
Credits spent on munitions | 1.365.934 cr |
Insurance claims | 31 |
Total claim costs | 87.190.616 cr |
Combat |
|
Bounties claimed | 3.998 |
Profit from bounties | 117.227.847 cr |
Combat bonds | 193 |
Profit from combat bonds | 3.691.984 cr |
Assassinations | 41 |
Profit from assassinations | 877.688 cr |
Highest single reward | 167.737 cr |
Skimmers killed | 778 |
Crime |
|
Fines issued | 222 |
Lifetime fines value | 3.498.752 cr |
Bounties received/earned | 1.285 |
Lifetime bounty value | 297.895 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 30.674.000 cr |
Commodities smuggled | 19.171 |
Average profit | 289.377 cr |
Highest single transaction | 2.392.208 cr |
Trading |
|
Market network | 148 |
Trading profit | 1.186.732.071 cr |
Commodities traded | 647.605 |
Average profit | 556.890 cr |
Highest single transaction | 5.697.328 cr |
Mining |
|
Profits from mining | 19.189.745 cr |
Minerals refined | 1.817 |
Materials collected | 13.297 |
Exploration |
|
Systems visited | 10.737 |
Profits from exploration | 523.788.573 cr |
Level 2 detailed scans | 23.126 |
Level 3 detailed scans | 26.676 |
Highest payout | 4.522.995 cr |
Total hyperspace distance | 444.811 a.l. |
Total hyperspace jumps | 18.689 |
Max distance from start | 65.369,20 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 10W 2D 12H 9M |
Passengers |
|
Total bulk passengers delivered | 2.007 |
Total VIPs delivered | 2.912 |
Total delivered | 4.919 |
Total ejected | 117 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 221.022 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 509 |
Grade 1 upgrades generated | 213 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 50 |
Crew |
|
Crew credits earned | 178.154.836 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 7M 26S |
Time in gunner role | 16M 44S |