Perfil de Jeff Ryan
(Krait Mk II)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 566.777.815 cr |
Credits spent on ships | 1.764.017.643 cr |
Credits spent on outfitting | 3.593.140.008 cr |
Credits spent on repairs | 29.805.467 cr |
Credits spent on fuel | 907.969 cr |
Credits spent on munitions | 2.215.111 cr |
Insurance claims | 50 |
Total claim costs | 106.678.732 cr |
Combat |
|
Bounties claimed | 897 |
Profit from bounties | 33.993.199 cr |
Combat bonds | 1.127 |
Profit from combat bonds | 58.616.309 cr |
Assassinations | 16 |
Profit from assassinations | 3.331.133 cr |
Highest single reward | 664.930 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 143.282 cr |
Bounties received/earned | 159 |
Lifetime bounty value | 304.740 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 39.774 cr |
Commodities smuggled | 14 |
Average profit | 5.682 cr |
Highest single transaction | 18.306 cr |
Trading |
|
Market network | 94 |
Trading profit | 208.966.793 cr |
Commodities traded | 142.751 |
Average profit | 257.348 cr |
Highest single transaction | 34.803.600 cr |
Mining |
|
Profits from mining | 1.442.332 cr |
Minerals refined | 502 |
Materials collected | 7.655 |
Exploration |
|
Systems visited | 13.523 |
Profits from exploration | 1.194.832.790 cr |
Level 2 detailed scans | 36.141 |
Level 3 detailed scans | 65.140 |
Highest payout | 11.460.965 cr |
Total hyperspace distance | 599.864 a.l. |
Total hyperspace jumps | 16.989 |
Max distance from start | 65.621,50 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 19W 4D 12H 22M |
Passengers |
|
Total bulk passengers delivered | 135 |
Total VIPs delivered | 84 |
Total delivered | 219 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 646.987 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 845 |
Grade 1 upgrades generated | 358 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 197 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 45 |
Crew |
|
Crew credits earned | 42.526.889 cr |
Crew hired | 50 |
Crew fired | 43 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 3H 20M 10S |
Time in gunner role | 1H 2M 10S |
Time in fighter con role | 4M 33S |
Total credits accrued | 1.000.000 cr |