Perfil de PsychoticMosh
(Anaconda)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1.584.251.736 cr |
Credits spent on ships | 460.769.093 cr |
Credits spent on outfitting | 912.636.314 cr |
Credits spent on repairs | 11.928.144 cr |
Credits spent on fuel | 168.352 cr |
Credits spent on munitions | 118.121 cr |
Insurance claims | 21 |
Total claim costs | 134.759.462 cr |
Combat |
|
Bounties claimed | 810 |
Profit from bounties | 45.246.783 cr |
Combat bonds | 118 |
Profit from combat bonds | 5.503.773 cr |
Assassinations | 6 |
Profit from assassinations | 3.088.357 cr |
Highest single reward | 469.495 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 105.630 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 39.600 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3.990 cr |
Commodities smuggled | 5 |
Average profit | 798 cr |
Highest single transaction | 1.981 cr |
Trading |
|
Market network | 51 |
Trading profit | 626.616.087 cr |
Commodities traded | 51.059 |
Average profit | 3.500.649 cr |
Highest single transaction | 226.480.410 cr |
Mining |
|
Profits from mining | 434.419.765 cr |
Minerals refined | 982 |
Materials collected | 5.151 |
Exploration |
|
Systems visited | 4.188 |
Profits from exploration | 406.668.099 cr |
Level 2 detailed scans | 19.276 |
Level 3 detailed scans | 19.154 |
Highest payout | 5.524.694 cr |
Total hyperspace distance | 239.426 a.l. |
Total hyperspace jumps | 5.503 |
Max distance from start | 51.742,11 a.l. |
Max distance from Sol | 51.798,25 a.l. |
Max distance from Colonia | 33.391,92 a.l. |
Approximate time played | 2W 5D 1H 28M |
Passengers |
|
Total bulk passengers delivered | 279 |
Total VIPs delivered | 2 |
Total delivered | 281 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 27.165 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 436 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 12M 28S |
Time in gunner role | 36S |
Time in fighter con role | 6M 23S |