CMDR PsychoticMosh profile
(Anaconda)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 1 584 251 736 cr |
Credits spent on ships | 460 769 093 cr |
Credits spent on outfitting | 912 636 314 cr |
Credits spent on repairs | 11 928 144 cr |
Credits spent on fuel | 168 352 cr |
Credits spent on munitions | 118 121 cr |
Insurance claims | 21 |
Total claim costs | 134 759 462 cr |
Combat |
|
Bounties claimed | 810 |
Profit from bounties | 45 246 783 cr |
Combat bonds | 118 |
Profit from combat bonds | 5 503 773 cr |
Assassinations | 6 |
Profit from assassinations | 3 088 357 cr |
Highest single reward | 469 495 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 105 630 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 39 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 990 cr |
Commodities smuggled | 5 |
Average profit | 798 cr |
Highest single transaction | 1 981 cr |
Trading |
|
Market network | 51 |
Trading profit | 626 616 087 cr |
Commodities traded | 51 059 |
Average profit | 3 500 649 cr |
Highest single transaction | 226 480 410 cr |
Mining |
|
Profits from mining | 434 419 765 cr |
Minerals refined | 982 |
Materials collected | 5 151 |
Exploration |
|
Systems visited | 4 188 |
Profits from exploration | 406 668 099 cr |
Level 2 detailed scans | 19 276 |
Level 3 detailed scans | 19 154 |
Highest payout | 5 524 694 cr |
Total hyperspace distance | 239 426 ly |
Total hyperspace jumps | 5 503 |
Max distance from start | 51 742,11 ly |
Max distance from Sol | 51 798,25 ly |
Max distance from Colonia | 33 391,92 ly |
Approximate time played | 2W 5D 1H 28M |
Passengers |
|
Total bulk passengers delivered | 279 |
Total VIPs delivered | 2 |
Total delivered | 281 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 27 165 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 436 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 12M 28S |
Time in gunner role | 36S |
Time in fighter con role | 6M 23S |