Perfil de glorund
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 2.697.117.961 cr |
Credits spent on ships | 1.146.169.432 cr |
Credits spent on outfitting | 2.597.378.573 cr |
Credits spent on repairs | 4.909.931 cr |
Credits spent on fuel | 307.575 cr |
Credits spent on munitions | 1.016.988 cr |
Insurance claims | 8 |
Total claim costs | 32.681.628 cr |
Combat |
|
Bounties claimed | 4.577 |
Profit from bounties | 208.312.234 cr |
Combat bonds | 82 |
Profit from combat bonds | 1.486.950 cr |
Assassinations | 49 |
Profit from assassinations | 30.933.271 cr |
Highest single reward | 1.033.242 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 14.380 cr |
Bounties received/earned | 174 |
Lifetime bounty value | 952.730 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 115.242 cr |
Commodities smuggled | 66 |
Average profit | 14.405 cr |
Highest single transaction | 71.940 cr |
Trading |
|
Market network | 176 |
Trading profit | 533.556.066 cr |
Commodities traded | 167.207 |
Average profit | 401.170 cr |
Highest single transaction | 10.665.252 cr |
Mining |
|
Profits from mining | 3.800.627 cr |
Minerals refined | 776 |
Materials collected | 16.691 |
Exploration |
|
Systems visited | 8.622 |
Profits from exploration | 547.828.551 cr |
Level 2 detailed scans | 11.518 |
Level 3 detailed scans | 37.815 |
Highest payout | 7.853.473 cr |
Total hyperspace distance | 399.643 a.l. |
Total hyperspace jumps | 11.824 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.905,01 a.l. |
Approximate time played | 6W 2D 10H 45M |
Passengers |
|
Total bulk passengers delivered | 881 |
Total VIPs delivered | 544 |
Total delivered | 1.425 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 158.113 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.667 |
Grade 1 upgrades generated | 448 |
Grade 2 upgrades generated | 209 |
Grade 3 upgrades generated | 318 |
Grade 4 upgrades generated | 305 |
Grade 5 upgrades generated | 387 |
Crew |
|
Crew credits earned | 102.512.422 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |