Perfil de Nimmerzeth [ICU]
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.353.763.805 cr |
Credits spent on ships | 3.494.759.412 cr |
Credits spent on outfitting | 8.800.067.191 cr |
Credits spent on repairs | 32.258.126 cr |
Credits spent on fuel | 1.223.956 cr |
Credits spent on munitions | 5.827.621 cr |
Insurance claims | 90 |
Total claim costs | 208.560.018 cr |
Combat |
|
Bounties claimed | 5.817 |
Profit from bounties | 328.832.380 cr |
Combat bonds | 2.416 |
Profit from combat bonds | 64.251.279 cr |
Assassinations | 6 |
Profit from assassinations | 3.698.187 cr |
Highest single reward | 420.975 cr |
Skimmers killed | 763 |
Crime |
|
Fines issued | 458 |
Lifetime fines value | 3.313.953 cr |
Bounties received/earned | 1.407 |
Lifetime bounty value | 2.508.717 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 311.212.435 cr |
Commodities smuggled | 11.205 |
Average profit | 11.526.386 cr |
Highest single transaction | 39.846.096 cr |
Trading |
|
Market network | 107 |
Trading profit | 1.147.910.129 cr |
Commodities traded | 401.325 |
Average profit | 1.161.852 cr |
Highest single transaction | 41.478.305 cr |
Mining |
|
Profits from mining | 103.863.017 cr |
Minerals refined | 6.434 |
Materials collected | 25.035 |
Exploration |
|
Systems visited | 16.412 |
Profits from exploration | 210.199.849 cr |
Level 2 detailed scans | 3.136 |
Level 3 detailed scans | 18.870 |
Highest payout | 4.836.009 cr |
Total hyperspace distance | 892.248 a.l. |
Total hyperspace jumps | 23.677 |
Max distance from start | 47.713,65 a.l. |
Max distance from Sol | 47.781,30 a.l. |
Max distance from Colonia | 26.009,96 a.l. |
Approximate time played | 15W 6D 6H 11M |
Passengers |
|
Total bulk passengers delivered | 6.195 |
Total VIPs delivered | 606 |
Total delivered | 6.801 |
Total ejected | 228 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 307.679 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.393 |
Grade 1 upgrades generated | 1.111 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 233 |
Grade 4 upgrades generated | 199 |
Grade 5 upgrades generated | 713 |
Crew |
|
Crew credits earned | 377.888.600 cr |
Crew hired | 19 |
Crew fired | 16 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 53M 17S |
Time in gunner role | 40M 22S |