Perfil de MarkLee
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.382.445.125 cr |
Credits spent on ships | 1.073.238.864 cr |
Credits spent on outfitting | 3.394.404.126 cr |
Credits spent on repairs | 3.231.525 cr |
Credits spent on fuel | 105.171 cr |
Credits spent on munitions | 5.404.991 cr |
Insurance claims | 9 |
Total claim costs | 117.681 cr |
Combat |
|
Bounties claimed | 10.634 |
Profit from bounties | 623.283.631 cr |
Combat bonds | 2.843 |
Profit from combat bonds | 97.596.064 cr |
Assassinations | 8 |
Profit from assassinations | 8.633.938 cr |
Highest single reward | 389.308 cr |
Skimmers killed | 1.932 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 1.051.521 cr |
Bounties received/earned | 359 |
Lifetime bounty value | 986.325 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 382.102.573 cr |
Commodities smuggled | 5.957 |
Average profit | 4.962.371 cr |
Highest single transaction | 16.963.200 cr |
Trading |
|
Market network | 109 |
Trading profit | 234.919.449 cr |
Commodities traded | 13.072 |
Average profit | 294.385 cr |
Highest single transaction | 99.572.580 cr |
Mining |
|
Profits from mining | 175.949.159 cr |
Minerals refined | 977 |
Materials collected | 19.079 |
Exploration |
|
Systems visited | 9.571 |
Profits from exploration | 740.813.794 cr |
Level 2 detailed scans | 58.368 |
Level 3 detailed scans | 179.138 |
Highest payout | 8.171.798 cr |
Total hyperspace distance | 460.111 a.l. |
Total hyperspace jumps | 12.936 |
Max distance from start | 65.456,71 a.l. |
Max distance from Sol | 65.513,62 a.l. |
Max distance from Colonia | 46.461,93 a.l. |
Approximate time played | 11W 5D 19H 15M |
Passengers |
|
Total bulk passengers delivered | 1.694 |
Total VIPs delivered | 3.110 |
Total delivered | 4.804 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 3.693.014 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3.315 |
Grade 1 upgrades generated | 712 |
Grade 2 upgrades generated | 275 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 525 |
Grade 5 upgrades generated | 1.365 |
Crew |
|
Crew credits earned | 120.641.497 cr |
Crew hired | 11 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 2H 30M 6S |
Time in gunner role | 2M 22S |
Total credits accrued | 304.033 cr |