CMDR MarkLee profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 382 445 125 cr |
Credits spent on ships | 1 073 238 864 cr |
Credits spent on outfitting | 3 394 404 126 cr |
Credits spent on repairs | 3 231 525 cr |
Credits spent on fuel | 105 171 cr |
Credits spent on munitions | 5 404 991 cr |
Insurance claims | 9 |
Total claim costs | 117 681 cr |
Combat |
|
Bounties claimed | 10 634 |
Profit from bounties | 623 283 631 cr |
Combat bonds | 2 843 |
Profit from combat bonds | 97 596 064 cr |
Assassinations | 8 |
Profit from assassinations | 8 633 938 cr |
Highest single reward | 389 308 cr |
Skimmers killed | 1 932 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 1 051 521 cr |
Bounties received/earned | 359 |
Lifetime bounty value | 986 325 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 382 102 573 cr |
Commodities smuggled | 5 957 |
Average profit | 4 962 371 cr |
Highest single transaction | 16 963 200 cr |
Trading |
|
Market network | 109 |
Trading profit | 234 919 449 cr |
Commodities traded | 13 072 |
Average profit | 294 385 cr |
Highest single transaction | 99 572 580 cr |
Mining |
|
Profits from mining | 175 949 159 cr |
Minerals refined | 977 |
Materials collected | 19 079 |
Exploration |
|
Systems visited | 9 571 |
Profits from exploration | 740 813 794 cr |
Level 2 detailed scans | 58 368 |
Level 3 detailed scans | 179 138 |
Highest payout | 8 171 798 cr |
Total hyperspace distance | 460 111 ly |
Total hyperspace jumps | 12 936 |
Max distance from start | 65 456,71 ly |
Max distance from Sol | 65 513,62 ly |
Max distance from Colonia | 46 461,93 ly |
Approximate time played | 11W 5D 19H 15M |
Passengers |
|
Total bulk passengers delivered | 1 694 |
Total VIPs delivered | 3 110 |
Total delivered | 4 804 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 3 693 014 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 315 |
Grade 1 upgrades generated | 712 |
Grade 2 upgrades generated | 275 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 525 |
Grade 5 upgrades generated | 1 365 |
Crew |
|
Crew credits earned | 120 641 497 cr |
Crew hired | 11 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 2H 30M 6S |
Time in gunner role | 2M 22S |
Total credits accrued | 304 033 cr |