Perfil de Samantha Ryder
(Imperial Courier)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4.102.930.867 cr |
Credits spent on ships | 2.462.480.577 cr |
Credits spent on outfitting | 5.671.048.159 cr |
Credits spent on repairs | 18.588.051 cr |
Credits spent on fuel | 382.887 cr |
Credits spent on munitions | 2.492.022 cr |
Insurance claims | 91 |
Total claim costs | 83.511.067 cr |
Combat |
|
Bounties claimed | 2.153 |
Profit from bounties | 181.505.601 cr |
Combat bonds | 739 |
Profit from combat bonds | 23.271.270 cr |
Assassinations | 162 |
Profit from assassinations | 236.273.795 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 2.094.998 cr |
Bounties received/earned | 182 |
Lifetime bounty value | 124.600 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 979.827 cr |
Commodities smuggled | 355 |
Average profit | 42.601 cr |
Highest single transaction | 275.184 cr |
Trading |
|
Market network | 81 |
Trading profit | 118.853.887 cr |
Commodities traded | 33.363 |
Average profit | 373.754 cr |
Highest single transaction | 19.118.008 cr |
Mining |
|
Profits from mining | 3.162.210 cr |
Minerals refined | 635 |
Materials collected | 21.723 |
Exploration |
|
Systems visited | 23.479 |
Profits from exploration | 2.830.337.818 cr |
Level 2 detailed scans | 63.213 |
Level 3 detailed scans | 63.695 |
Highest payout | 16.658.661 cr |
Total hyperspace distance | 1.404.414 a.l. |
Total hyperspace jumps | 27.228 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 11W 6D 12H 26M |
Passengers |
|
Total bulk passengers delivered | 7.792 |
Total VIPs delivered | 1.295 |
Total delivered | 9.087 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 1.400.456 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4.173 |
Grade 1 upgrades generated | 573 |
Grade 2 upgrades generated | 698 |
Grade 3 upgrades generated | 886 |
Grade 4 upgrades generated | 863 |
Grade 5 upgrades generated | 1.153 |
Crew |
|
Crew credits earned | 297.944.636 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 21H 47M 33S |
Time in gunner role | 1D 2H 54M 51S |
Time in fighter con role | 13M 44S |
Total credits accrued | 1.595.631 cr |