Perfil de SV AVENET
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.084.341.400 cr |
Credits spent on ships | 1.903.517.043 cr |
Credits spent on outfitting | 4.441.601.611 cr |
Credits spent on repairs | 26.417.819 cr |
Credits spent on fuel | 246.536 cr |
Credits spent on munitions | 817.346 cr |
Insurance claims | 25 |
Total claim costs | 314.459.388 cr |
Combat |
|
Bounties claimed | 280 |
Profit from bounties | 42.426.563 cr |
Combat bonds | 491 |
Profit from combat bonds | 20.805.053 cr |
Assassinations | 17 |
Profit from assassinations | 3.985.518 cr |
Highest single reward | 464.972 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 366.894 cr |
Bounties received/earned | 83 |
Lifetime bounty value | 4.707.500 cr |
Highest bounty issued | 1.169.100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 22.318 cr |
Commodities smuggled | 14 |
Average profit | 2.480 cr |
Highest single transaction | 4.578 cr |
Trading |
|
Market network | 67 |
Trading profit | 12.063.038.122 cr |
Commodities traded | 18.748 |
Average profit | 74.925.703 cr |
Highest single transaction | 764.978.176 cr |
Mining |
|
Profits from mining | 11.258.643.938 cr |
Minerals refined | 14.745 |
Materials collected | 16.693 |
Exploration |
|
Systems visited | 6.057 |
Profits from exploration | 430.021.602 cr |
Level 2 detailed scans | 33.004 |
Level 3 detailed scans | 33.004 |
Highest payout | 5.706.886 cr |
Total hyperspace distance | 378.148 a.l. |
Total hyperspace jumps | 8.150 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 22.548,02 a.l. |
Max distance from Colonia | 30.248,99 a.l. |
Approximate time played | 5W 6D 13H 31M |
Passengers |
|
Total bulk passengers delivered | 6.724 |
Total VIPs delivered | 3.953 |
Total delivered | 10.677 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 556.427 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2.324 |
Grade 1 upgrades generated | 414 |
Grade 2 upgrades generated | 464 |
Grade 3 upgrades generated | 610 |
Grade 4 upgrades generated | 507 |
Grade 5 upgrades generated | 329 |
Crew |
|
Crew credits earned | 219.903.184 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 26M 52S |
Time in gunner role | 53M 51S |
Time in fighter con role | 13M 15S |