CMDR SV AVENET profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 084 341 400 cr |
Credits spent on ships | 1 903 517 043 cr |
Credits spent on outfitting | 4 441 601 611 cr |
Credits spent on repairs | 26 417 819 cr |
Credits spent on fuel | 246 536 cr |
Credits spent on munitions | 817 346 cr |
Insurance claims | 25 |
Total claim costs | 314 459 388 cr |
Combat |
|
Bounties claimed | 280 |
Profit from bounties | 42 426 563 cr |
Combat bonds | 491 |
Profit from combat bonds | 20 805 053 cr |
Assassinations | 17 |
Profit from assassinations | 3 985 518 cr |
Highest single reward | 464 972 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 366 894 cr |
Bounties received/earned | 83 |
Lifetime bounty value | 4 707 500 cr |
Highest bounty issued | 1 169 100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 22 318 cr |
Commodities smuggled | 14 |
Average profit | 2 480 cr |
Highest single transaction | 4 578 cr |
Trading |
|
Market network | 67 |
Trading profit | 12 063 038 122 cr |
Commodities traded | 18 748 |
Average profit | 74 925 703 cr |
Highest single transaction | 764 978 176 cr |
Mining |
|
Profits from mining | 11 258 643 938 cr |
Minerals refined | 14 745 |
Materials collected | 16 693 |
Exploration |
|
Systems visited | 6 057 |
Profits from exploration | 430 021 602 cr |
Level 2 detailed scans | 33 004 |
Level 3 detailed scans | 33 004 |
Highest payout | 5 706 886 cr |
Total hyperspace distance | 378 148 ly |
Total hyperspace jumps | 8 150 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 22 548,02 ly |
Max distance from Colonia | 30 248,99 ly |
Approximate time played | 5W 6D 13H 31M |
Passengers |
|
Total bulk passengers delivered | 6 724 |
Total VIPs delivered | 3 953 |
Total delivered | 10 677 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 556 427 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 324 |
Grade 1 upgrades generated | 414 |
Grade 2 upgrades generated | 464 |
Grade 3 upgrades generated | 610 |
Grade 4 upgrades generated | 507 |
Grade 5 upgrades generated | 329 |
Crew |
|
Crew credits earned | 219 903 184 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 26M 52S |
Time in gunner role | 53M 51S |
Time in fighter con role | 13M 15S |