Perfil de Nigel no mates
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5.427.193.579 cr |
Credits spent on ships | 2.996.027.166 cr |
Credits spent on outfitting | 19.556.966.007 cr |
Credits spent on repairs | 46.487.156 cr |
Credits spent on fuel | 672.566 cr |
Credits spent on munitions | 3.500.929 cr |
Insurance claims | 74 |
Total claim costs | 458.613.886 cr |
Combat |
|
Bounties claimed | 5.513 |
Profit from bounties | 152.652.794 cr |
Combat bonds | 507 |
Profit from combat bonds | 12.883.295 cr |
Assassinations | 188 |
Profit from assassinations | 19.103.927 cr |
Highest single reward | 427.240 cr |
Skimmers killed | 489 |
Crime |
|
Fines issued | 341 |
Lifetime fines value | 2.564.364 cr |
Bounties received/earned | 633 |
Lifetime bounty value | 731.570 cr |
Highest bounty issued | 8.460 cr |
Smuggling |
|
Black market network | 149 |
Black market profit | 7.007.976 cr |
Commodities smuggled | 3.687 |
Average profit | 23.129 cr |
Highest single transaction | 580.136 cr |
Trading |
|
Market network | 1.237 |
Trading profit | 2.676.808.910 cr |
Commodities traded | 402.465 |
Average profit | 510.939 cr |
Highest single transaction | 516.362.506 cr |
Mining |
|
Profits from mining | 2.293.554.700 cr |
Minerals refined | 9.803 |
Materials collected | 25.551 |
Exploration |
|
Systems visited | 19.186 |
Profits from exploration | 1.721.880.706 cr |
Level 2 detailed scans | 82.446 |
Level 3 detailed scans | 140.630 |
Highest payout | 10.796.159 cr |
Total hyperspace distance | 769.223 a.l. |
Total hyperspace jumps | 25.107 |
Max distance from start | 35.400,87 a.l. |
Max distance from Sol | 35.436,29 a.l. |
Max distance from Colonia | 36.953,79 a.l. |
Approximate time played | 27W 1D 19H 36M |
Passengers |
|
Total bulk passengers delivered | 4.113 |
Total VIPs delivered | 232 |
Total delivered | 4.345 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 739.915 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.391 |
Grade 1 upgrades generated | 249 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 320 |
Grade 5 upgrades generated | 338 |
Crew |
|
Crew credits earned | 22.445.605 cr |
Crew hired | 46 |
Crew fired | 39 |
Crew lost | 7 |