CMDR Nigel no mates profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 427 193 579 cr |
Credits spent on ships | 2 996 027 166 cr |
Credits spent on outfitting | 19 556 966 007 cr |
Credits spent on repairs | 46 487 156 cr |
Credits spent on fuel | 672 566 cr |
Credits spent on munitions | 3 500 929 cr |
Insurance claims | 74 |
Total claim costs | 458 613 886 cr |
Combat |
|
Bounties claimed | 5 513 |
Profit from bounties | 152 652 794 cr |
Combat bonds | 507 |
Profit from combat bonds | 12 883 295 cr |
Assassinations | 188 |
Profit from assassinations | 19 103 927 cr |
Highest single reward | 427 240 cr |
Skimmers killed | 489 |
Crime |
|
Fines issued | 341 |
Lifetime fines value | 2 564 364 cr |
Bounties received/earned | 633 |
Lifetime bounty value | 731 570 cr |
Highest bounty issued | 8 460 cr |
Smuggling |
|
Black market network | 149 |
Black market profit | 7 007 976 cr |
Commodities smuggled | 3 687 |
Average profit | 23 129 cr |
Highest single transaction | 580 136 cr |
Trading |
|
Market network | 1 237 |
Trading profit | 2 676 808 910 cr |
Commodities traded | 402 465 |
Average profit | 510 939 cr |
Highest single transaction | 516 362 506 cr |
Mining |
|
Profits from mining | 2 293 554 700 cr |
Minerals refined | 9 803 |
Materials collected | 25 551 |
Exploration |
|
Systems visited | 19 186 |
Profits from exploration | 1 721 880 706 cr |
Level 2 detailed scans | 82 446 |
Level 3 detailed scans | 140 630 |
Highest payout | 10 796 159 cr |
Total hyperspace distance | 769 223 ly |
Total hyperspace jumps | 25 107 |
Max distance from start | 35 400,87 ly |
Max distance from Sol | 35 436,29 ly |
Max distance from Colonia | 36 953,79 ly |
Approximate time played | 27W 1D 19H 36M |
Passengers |
|
Total bulk passengers delivered | 4 113 |
Total VIPs delivered | 232 |
Total delivered | 4 345 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 739 915 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 391 |
Grade 1 upgrades generated | 249 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 320 |
Grade 5 upgrades generated | 338 |
Crew |
|
Crew credits earned | 22 445 605 cr |
Crew hired | 46 |
Crew fired | 39 |
Crew lost | 7 |