Perfil de Max Bothin

(Imperial Eagle)

Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38.654.759.548 cr |
Credits spent on ships | 2.872.449.568 cr |
Credits spent on outfitting | 8.837.135.413 cr |
Credits spent on repairs | 8.523.198 cr |
Credits spent on fuel | 1.188.482 cr |
Credits spent on munitions | 5.731.441 cr |
Insurance claims | 29 |
Total claim costs | 37.499.254 cr |
Combat |
|
Bounties claimed | 3.394 |
Profit from bounties | 290.197.807 cr |
Combat bonds | 889 |
Profit from combat bonds | 37.806.606 cr |
Assassinations | 82 |
Profit from assassinations | 57.831.775 cr |
Highest single reward | 1.188.069 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 435 |
Lifetime fines value | 124.277.792 cr |
Bounties received/earned | 830 |
Lifetime bounty value | 1.318.850 cr |
Highest bounty issued | 68.100 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | -5.187.986.801 cr |
Commodities smuggled | 152.176 |
Average profit | -11.327.482 cr |
Highest single transaction | 55.264.608 cr |
Trading |
|
Market network | 223 |
Trading profit | 9.189.652.248 cr |
Commodities traded | 383.423 |
Average profit | 5.318.086 cr |
Highest single transaction | 181.266.904 cr |
Mining |
|
Profits from mining | 8.730.539.807 cr |
Minerals refined | 4.915 |
Materials collected | 39.751 |
Exploration |
|
Systems visited | 8.682 |
Profits from exploration | 1.439.784.679 cr |
Level 2 detailed scans | 54.676 |
Level 3 detailed scans | 54.663 |
Highest payout | 19.568.043 cr |
Total hyperspace distance | 717.773 a.l. |
Total hyperspace jumps | 15.708 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 17W 15H 11M |
Passengers |
|
Total bulk passengers delivered | 6.961 |
Total VIPs delivered | 1.285 |
Total delivered | 8.246 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 2.977.727 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.674 |
Grade 1 upgrades generated | 917 |
Grade 2 upgrades generated | 938 |
Grade 3 upgrades generated | 1.143 |
Grade 4 upgrades generated | 934 |
Grade 5 upgrades generated | 742 |
Crew |
|
Crew credits earned | 1.649.958.443 cr |
Crew hired | 53 |
Crew fired | 49 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 4M 25S |
Time in gunner role | 1H 43M 27S |
Time in fighter con role | 18M 37S |
Total credits accrued | 776.843 cr |