CMDR Max Bothin profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38 038 724 087 cr |
Credits spent on ships | 3 050 621 862 cr |
Credits spent on outfitting | 8 944 957 663 cr |
Credits spent on repairs | 9 381 854 cr |
Credits spent on fuel | 1 220 014 cr |
Credits spent on munitions | 5 864 535 cr |
Insurance claims | 29 |
Total claim costs | 37 499 254 cr |
Combat |
|
Bounties claimed | 3 406 |
Profit from bounties | 292 048 949 cr |
Combat bonds | 1 001 |
Profit from combat bonds | 46 410 837 cr |
Assassinations | 82 |
Profit from assassinations | 57 831 775 cr |
Highest single reward | 1 284 893 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 445 |
Lifetime fines value | 126 765 637 cr |
Bounties received/earned | 892 |
Lifetime bounty value | 1 887 450 cr |
Highest bounty issued | 508 000 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | −6 154 894 473 cr |
Commodities smuggled | 172 823 |
Average profit | −12 187 910 cr |
Highest single transaction | 55 264 608 cr |
Trading |
|
Market network | 230 |
Trading profit | 15 978 671 590 cr |
Commodities traded | 414 736 |
Average profit | 8 867 187 cr |
Highest single transaction | 388 949 904 cr |
Mining |
|
Profits from mining | 8 741 456 150 cr |
Minerals refined | 5 072 |
Materials collected | 40 246 |
Exploration |
|
Systems visited | 8 864 |
Profits from exploration | 1 448 754 575 cr |
Level 2 detailed scans | 55 670 |
Level 3 detailed scans | 55 657 |
Highest payout | 19 568 043 cr |
Total hyperspace distance | 745 226 ly |
Total hyperspace jumps | 16 124 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 17W 4D 15H 42M |
Passengers |
|
Total bulk passengers delivered | 6 961 |
Total VIPs delivered | 1 285 |
Total delivered | 8 246 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 135 |
Total profit | 3 198 511 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 718 |
Grade 1 upgrades generated | 922 |
Grade 2 upgrades generated | 949 |
Grade 3 upgrades generated | 1 157 |
Grade 4 upgrades generated | 939 |
Grade 5 upgrades generated | 751 |
Crew |
|
Crew credits earned | 2 268 212 560 cr |
Crew hired | 53 |
Crew fired | 49 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 4M 25S |
Time in gunner role | 1H 43M 27S |
Time in fighter con role | 18M 37S |
Total credits accrued | 776 843 cr |