Perfil de Navij
(Imperial Cutter)
Federation: Ensign
Empire: Prince
Balance |
|
---|---|
Current assets | 15.487.468.017 cr |
Credits spent on ships | 1.061.740.569 cr |
Credits spent on outfitting | 1.523.325.367 cr |
Credits spent on repairs | 7.235.525 cr |
Credits spent on fuel | 999.488 cr |
Credits spent on munitions | 1.065.022 cr |
Insurance claims | 30 |
Total claim costs | 152.805.460 cr |
Combat |
|
Bounties claimed | 1.950 |
Profit from bounties | 177.197.201 cr |
Combat bonds | 116 |
Profit from combat bonds | 3.615.806 cr |
Assassinations | 40 |
Profit from assassinations | 22.540.331 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 3.162.952 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 201.300 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 4.013.293 cr |
Commodities smuggled | 214 |
Average profit | 200.665 cr |
Highest single transaction | 2.828.472 cr |
Trading |
|
Market network | 150 |
Trading profit | 3.191.499.707 cr |
Commodities traded | 233.466 |
Average profit | 2.787.336 cr |
Highest single transaction | 157.776.880 cr |
Mining |
|
Profits from mining | 4.912.152.686 cr |
Minerals refined | 17.088 |
Materials collected | 14.788 |
Exploration |
|
Systems visited | 9.626 |
Profits from exploration | 7.865.650.882 cr |
Level 2 detailed scans | 118.191 |
Level 3 detailed scans | 118.191 |
Highest payout | 51.188.874 cr |
Total hyperspace distance | 405.980 a.l. |
Total hyperspace jumps | 13.465 |
Max distance from start | 56.451,52 a.l. |
Max distance from Sol | 56.516,67 a.l. |
Max distance from Colonia | 35.239,94 a.l. |
Approximate time played | 17W 3D 12H 31M |
Passengers |
|
Total bulk passengers delivered | 2.473 |
Total VIPs delivered | 11.270 |
Total delivered | 13.743 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 964.668 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.837 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 370 |
Grade 3 upgrades generated | 469 |
Grade 4 upgrades generated | 407 |
Grade 5 upgrades generated | 288 |
Crew |
|
Crew credits earned | 2.039.281.707 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 9 |