Perfil de banannachops
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 339.067.282 cr |
Credits spent on ships | 10.192.803.518 cr |
Credits spent on outfitting | 12.883.038.994 cr |
Credits spent on repairs | 13.378.149 cr |
Credits spent on fuel | 921.130 cr |
Credits spent on munitions | 4.102.833 cr |
Insurance claims | 148 |
Total claim costs | 235.697.361 cr |
Combat |
|
Bounties claimed | 2.841 |
Profit from bounties | 132.024.872 cr |
Combat bonds | 1.215 |
Profit from combat bonds | 33.627.892 cr |
Assassinations | 63 |
Profit from assassinations | 5.144.642 cr |
Highest single reward | 671.600 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 323 |
Lifetime fines value | 4.108.789 cr |
Bounties received/earned | 149 |
Lifetime bounty value | 203.100 cr |
Highest bounty issued | 10.675 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 693.014 cr |
Commodities smuggled | 1.898 |
Average profit | 46.201 cr |
Highest single transaction | 281.808 cr |
Trading |
|
Market network | 84 |
Trading profit | 540.656.074 cr |
Commodities traded | 258.064 |
Average profit | 819.176 cr |
Highest single transaction | 4.538.092 cr |
Mining |
|
Profits from mining | 1.881.384 cr |
Minerals refined | 536 |
Materials collected | 8.098 |
Exploration |
|
Systems visited | 13.134 |
Profits from exploration | 116.011.659 cr |
Level 2 detailed scans | 243 |
Level 3 detailed scans | 3.193 |
Highest payout | 1.560.068 cr |
Total hyperspace distance | 481.250 a.l. |
Total hyperspace jumps | 18.267 |
Max distance from start | 26.436,79 a.l. |
Max distance from Sol | 26.497,45 a.l. |
Max distance from Colonia | 31.610,74 a.l. |
Approximate time played | 11W 7H 37M |
Passengers |
|
Total bulk passengers delivered | 1.330 |
Total VIPs delivered | 442 |
Total delivered | 1.772 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 874 |
Grade 1 upgrades generated | 357 |
Grade 2 upgrades generated | 194 |
Grade 3 upgrades generated | 205 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 115.805.416 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 39M 44S |
Time in gunner role | 48M 39S |
Time in fighter con role | 58M 32S |