CMDR banannachops profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 339 067 282 cr |
Credits spent on ships | 10 192 803 518 cr |
Credits spent on outfitting | 12 883 038 994 cr |
Credits spent on repairs | 13 378 149 cr |
Credits spent on fuel | 921 130 cr |
Credits spent on munitions | 4 102 833 cr |
Insurance claims | 148 |
Total claim costs | 235 697 361 cr |
Combat |
|
Bounties claimed | 2 841 |
Profit from bounties | 132 024 872 cr |
Combat bonds | 1 215 |
Profit from combat bonds | 33 627 892 cr |
Assassinations | 63 |
Profit from assassinations | 5 144 642 cr |
Highest single reward | 671 600 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 323 |
Lifetime fines value | 4 108 789 cr |
Bounties received/earned | 149 |
Lifetime bounty value | 203 100 cr |
Highest bounty issued | 10 675 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 693 014 cr |
Commodities smuggled | 1 898 |
Average profit | 46 201 cr |
Highest single transaction | 281 808 cr |
Trading |
|
Market network | 84 |
Trading profit | 540 656 074 cr |
Commodities traded | 258 064 |
Average profit | 819 176 cr |
Highest single transaction | 4 538 092 cr |
Mining |
|
Profits from mining | 1 881 384 cr |
Minerals refined | 536 |
Materials collected | 8 098 |
Exploration |
|
Systems visited | 13 134 |
Profits from exploration | 116 011 659 cr |
Level 2 detailed scans | 243 |
Level 3 detailed scans | 3 193 |
Highest payout | 1 560 068 cr |
Total hyperspace distance | 481 250 ly |
Total hyperspace jumps | 18 267 |
Max distance from start | 26 436,79 ly |
Max distance from Sol | 26 497,45 ly |
Max distance from Colonia | 31 610,74 ly |
Approximate time played | 11W 7H 37M |
Passengers |
|
Total bulk passengers delivered | 1 330 |
Total VIPs delivered | 442 |
Total delivered | 1 772 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 874 |
Grade 1 upgrades generated | 357 |
Grade 2 upgrades generated | 194 |
Grade 3 upgrades generated | 205 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 115 805 416 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 39M 44S |
Time in gunner role | 48M 39S |
Time in fighter con role | 58M 32S |