Perfil de Meme MD
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.525.847.931 cr |
Credits spent on ships | 2.219.419.518 cr |
Credits spent on outfitting | 2.720.658.705 cr |
Credits spent on repairs | 15.940.725 cr |
Credits spent on fuel | 468.637 cr |
Credits spent on munitions | 3.221.889 cr |
Insurance claims | 52 |
Total claim costs | 184.177.272 cr |
Combat |
|
Bounties claimed | 423 |
Profit from bounties | 43.204.909 cr |
Combat bonds | 45 |
Profit from combat bonds | 15.414.174 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 222 |
Lifetime fines value | 623.403 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 45.695 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 288.504 cr |
Commodities smuggled | 134 |
Average profit | 20.607 cr |
Highest single transaction | 218.440 cr |
Trading |
|
Market network | 93 |
Trading profit | 2.049.547.908 cr |
Commodities traded | 24.833 |
Average profit | 3.956.656 cr |
Highest single transaction | 342.321.392 cr |
Mining |
|
Profits from mining | 2.022.970.672 cr |
Minerals refined | 1.511 |
Materials collected | 5.112 |
Exploration |
|
Systems visited | 5.277 |
Profits from exploration | 408.564.991 cr |
Level 2 detailed scans | 19.790 |
Level 3 detailed scans | 19.656 |
Highest payout | 9.531.126 cr |
Total hyperspace distance | 387.526 a.l. |
Total hyperspace jumps | 7.051 |
Max distance from start | 27.193,10 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.634,96 a.l. |
Approximate time played | 3W 1D 14H 3M |
Passengers |
|
Total bulk passengers delivered | 1.435 |
Total VIPs delivered | 744 |
Total delivered | 2.179 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 282.057 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1.012 |
Grade 1 upgrades generated | 363 |
Grade 2 upgrades generated | 300 |
Grade 3 upgrades generated | 206 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 40 |
Multi-Crew |
|
Total time in multi-crew | 4H 14M 50S |
Time in gunner role | 1H 35M 4S |