Perfil de Smour
(Asp Explorer)
Federation: Lieutenant
Empire: Viscount
Balance |
|
---|---|
Current assets | 1.303.197.656 cr |
Credits spent on ships | 636.742.590 cr |
Credits spent on outfitting | 1.065.819.721 cr |
Credits spent on repairs | 2.843.939 cr |
Credits spent on fuel | 187.544 cr |
Credits spent on munitions | 286.615 cr |
Insurance claims | 53 |
Total claim costs | 78.612.380 cr |
Combat |
|
Bounties claimed | 670 |
Profit from bounties | 53.583.436 cr |
Combat bonds | 27 |
Profit from combat bonds | 1.478.949 cr |
Assassinations | 37 |
Profit from assassinations | 10.128.665 cr |
Highest single reward | 702.970 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 2.828.444 cr |
Bounties received/earned | 89 |
Lifetime bounty value | 275.200 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2.384.776 cr |
Commodities smuggled | 1.031 |
Average profit | 183.444 cr |
Highest single transaction | 761.400 cr |
Trading |
|
Market network | 107 |
Trading profit | 408.430.533 cr |
Commodities traded | 69.123 |
Average profit | 889.827 cr |
Highest single transaction | 84.615.480 cr |
Mining |
|
Profits from mining | 193.007.152 cr |
Minerals refined | 412 |
Materials collected | 6.254 |
Exploration |
|
Systems visited | 1.850 |
Profits from exploration | 109.113.274 cr |
Level 2 detailed scans | 9.402 |
Level 3 detailed scans | 9.398 |
Highest payout | 3.718.245 cr |
Total hyperspace distance | 74.003 a.l. |
Total hyperspace jumps | 3.006 |
Max distance from start | 5.489,73 a.l. |
Max distance from Sol | 5.513,18 a.l. |
Max distance from Colonia | 23.305,80 a.l. |
Approximate time played | 2W 3D 16H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 353 |
Grade 1 upgrades generated | 107 |
Grade 2 upgrades generated | 115 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 36 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 9H 25M 48S |
Time in gunner role | 1H 42M 32S |
Total credits accrued | 295.007 cr |