Perfil de DerLandwirt
(Asp Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1.508.413.709 cr |
Credits spent on ships | 407.582.127 cr |
Credits spent on outfitting | 784.177.801 cr |
Credits spent on repairs | 2.875.638 cr |
Credits spent on fuel | 53.494 cr |
Credits spent on munitions | 300.813 cr |
Insurance claims | 6 |
Total claim costs | 35.090.796 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 14.491.727 cr |
Combat bonds | 145 |
Profit from combat bonds | 5.574.416 cr |
Assassinations | 21 |
Profit from assassinations | 6.148.816 cr |
Highest single reward | 359.825 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 637.314 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1.100 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 10 |
Trading profit | 510.070.389 cr |
Commodities traded | 720 |
Average profit | 23.185.018 cr |
Highest single transaction | 170.893.583 cr |
Mining |
|
Profits from mining | 503.290.573 cr |
Minerals refined | 404 |
Materials collected | 3.066 |
Exploration |
|
Systems visited | 1.481 |
Profits from exploration | 44.089.995 cr |
Level 2 detailed scans | 4.188 |
Level 3 detailed scans | 4.187 |
Highest payout | 6.667.758 cr |
Total hyperspace distance | 65.884 a.l. |
Total hyperspace jumps | 1.945 |
Max distance from start | 5.475,11 a.l. |
Max distance from Sol | 5.451,24 a.l. |
Max distance from Colonia | 26.565,22 a.l. |
Approximate time played | 1W 6D 22H 23M |
Passengers |
|
Total bulk passengers delivered | 23 |
Total VIPs delivered | 0 |
Total delivered | 23 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 201 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 15.464.305 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 28M 16S |
Time in gunner role | 6M 35S |
Time in fighter con role | 2M 47S |
Total credits accrued | 200.001 cr |