Perfil de Eklipze
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 24.286.193.942 cr |
Credits spent on ships | 2.274.305.112 cr |
Credits spent on outfitting | 5.828.443.081 cr |
Credits spent on repairs | 68.325.706 cr |
Credits spent on fuel | 1.387.799 cr |
Credits spent on munitions | 5.110.928 cr |
Insurance claims | 102 |
Total claim costs | 1.097.017.407 cr |
Combat |
|
Bounties claimed | 1.974 |
Profit from bounties | 229.482.314 cr |
Combat bonds | 6.832 |
Profit from combat bonds | 409.631.629 cr |
Assassinations | 93 |
Profit from assassinations | 103.553.419 cr |
Highest single reward | 2.037.500 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 706 |
Lifetime fines value | 1.828.129 cr |
Bounties received/earned | 5.804 |
Lifetime bounty value | 469.131.500 cr |
Highest bounty issued | 4.813.400 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1.848.062 cr |
Commodities smuggled | 987 |
Average profit | 184.806 cr |
Highest single transaction | 1.148.560 cr |
Trading |
|
Market network | 238 |
Trading profit | 24.810.662.588 cr |
Commodities traded | 477.424 |
Average profit | 25.499.139 cr |
Highest single transaction | 1.190.903.056 cr |
Mining |
|
Profits from mining | 12.194.836.348 cr |
Minerals refined | 14.815 |
Materials collected | 42.211 |
Exploration |
|
Systems visited | 8.785 |
Profits from exploration | 896.604.850 cr |
Level 2 detailed scans | 32.876 |
Level 3 detailed scans | 32.875 |
Highest payout | 12.384.706 cr |
Total hyperspace distance | 700.066 a.l. |
Total hyperspace jumps | 16.606 |
Max distance from start | 25.884,13 a.l. |
Max distance from Sol | 25.915,82 a.l. |
Max distance from Colonia | 30.278,99 a.l. |
Approximate time played | 12W 4D 22H 31M |
Passengers |
|
Total bulk passengers delivered | 117 |
Total VIPs delivered | 510 |
Total delivered | 627 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 1.151.414 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3.488 |
Grade 1 upgrades generated | 395 |
Grade 2 upgrades generated | 466 |
Grade 3 upgrades generated | 626 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 1.361 |
Crew |
|
Crew credits earned | 2.417.886.000 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9M 20S |