Perfil de Blackyy
(Type-10 Defender)
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 3.314.884.357 cr |
Credits spent on ships | 861.141.328 cr |
Credits spent on outfitting | 2.098.235.561 cr |
Credits spent on repairs | 2.072.602 cr |
Credits spent on fuel | 148.536 cr |
Credits spent on munitions | 398.105 cr |
Insurance claims | 9 |
Total claim costs | 61.834.288 cr |
Combat |
|
Bounties claimed | 1.641 |
Profit from bounties | 278.955.784 cr |
Combat bonds | 431 |
Profit from combat bonds | 30.342.461 cr |
Assassinations | 1 |
Profit from assassinations | 537.141 cr |
Highest single reward | 1.481.799 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 96.621 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 7.400 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 48 |
Trading profit | 577.683.031 cr |
Commodities traded | 22.053 |
Average profit | 4.513.149 cr |
Highest single transaction | 118.660.332 cr |
Mining |
|
Profits from mining | 408.204.558 cr |
Minerals refined | 2.498 |
Materials collected | 10.298 |
Exploration |
|
Systems visited | 2.499 |
Profits from exploration | 284.510.148 cr |
Level 2 detailed scans | 13.072 |
Level 3 detailed scans | 13.072 |
Highest payout | 11.358.889 cr |
Total hyperspace distance | 116.894 a.l. |
Total hyperspace jumps | 2.970 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 24.271,99 a.l. |
Approximate time played | 4W 3D 13H 57M |
Passengers |
|
Total bulk passengers delivered | 25 |
Total VIPs delivered | 40 |
Total delivered | 65 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 214.293 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 500 |
Grade 1 upgrades generated | 166 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 90 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 51 |
Crew |
|
Crew credits earned | 142.452.041 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 12M 7S |
Time in gunner role | 35S |
Time in fighter con role | 9M 5S |
Total credits accrued | 58.431 cr |