Perfil de Prometheus1015
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13.115.511.536 cr |
Credits spent on ships | 1.118.030.836 cr |
Credits spent on outfitting | 6.111.458.126 cr |
Credits spent on repairs | 14.290.350 cr |
Credits spent on fuel | 207.743 cr |
Credits spent on munitions | 3.870.690 cr |
Insurance claims | 86 |
Total claim costs | 167.323.693 cr |
Combat |
|
Bounties claimed | 2.152 |
Profit from bounties | 115.598.582 cr |
Combat bonds | 366 |
Profit from combat bonds | 213.621.073 cr |
Assassinations | 98 |
Profit from assassinations | 33.918.309 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 1.389.049 cr |
Bounties received/earned | 109 |
Lifetime bounty value | 597.400 cr |
Highest bounty issued | 475.900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 345.739 cr |
Commodities smuggled | 168 |
Average profit | 43.217 cr |
Highest single transaction | 121.164 cr |
Trading |
|
Market network | 73 |
Trading profit | 11.718.868.019 cr |
Commodities traded | 18.618 |
Average profit | 87.454.239 cr |
Highest single transaction | 844.280.832 cr |
Mining |
|
Profits from mining | 6.530.405.751 cr |
Minerals refined | 9.487 |
Materials collected | 14.900 |
Exploration |
|
Systems visited | 2.282 |
Profits from exploration | 277.280.824 cr |
Level 2 detailed scans | 16.602 |
Level 3 detailed scans | 16.602 |
Highest payout | 6.524.671 cr |
Total hyperspace distance | 218.320 a.l. |
Total hyperspace jumps | 3.552 |
Max distance from start | 27.645,03 a.l. |
Max distance from Sol | 27.666,40 a.l. |
Max distance from Colonia | 23.705,05 a.l. |
Approximate time played | 6W 5D 10H 26M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 243.713 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.836 |
Grade 1 upgrades generated | 222 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 410 |
Grade 5 upgrades generated | 597 |
Crew |
|
Crew credits earned | 1.781.564.703 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 29M 56S |
Time in gunner role | 2M 44S |