Perfil de rob_ham55
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.297.203.636 cr |
Credits spent on ships | 359.964.449 cr |
Credits spent on outfitting | 510.590.618 cr |
Credits spent on repairs | 3.768.190 cr |
Credits spent on fuel | 487.246 cr |
Credits spent on munitions | 393.085 cr |
Insurance claims | 71 |
Total claim costs | 131.276.309 cr |
Combat |
|
Bounties claimed | 296 |
Profit from bounties | 7.119.515 cr |
Combat bonds | 8 |
Profit from combat bonds | 897.029 cr |
Assassinations | 1 |
Profit from assassinations | 402.576 cr |
Highest single reward | 167.940 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 1.106.642 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 36.455 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 122.539 cr |
Commodities smuggled | 23 |
Average profit | 10.212 cr |
Highest single transaction | 67.686 cr |
Trading |
|
Market network | 291 |
Trading profit | 1.309.450.385 cr |
Commodities traded | 318.304 |
Average profit | 1.585.291 cr |
Highest single transaction | 35.936.718 cr |
Mining |
|
Profits from mining | 78.721.130 cr |
Minerals refined | 661 |
Materials collected | 7.798 |
Exploration |
|
Systems visited | 13.379 |
Profits from exploration | 1.597.564.794 cr |
Level 2 detailed scans | 82.720 |
Level 3 detailed scans | 82.405 |
Highest payout | 4.226.877 cr |
Total hyperspace distance | 511.228 a.l. |
Total hyperspace jumps | 16.007 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 48.029,90 a.l. |
Approximate time played | 10W 4D 10H 29M |
Passengers |
|
Total bulk passengers delivered | 2.536 |
Total VIPs delivered | 1.405 |
Total delivered | 3.941 |
Total ejected | 274 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.440 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 460 |
Grade 1 upgrades generated | 161 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 115 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 84.209.509 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 31M 54S |
Time in gunner role | 52M 57S |