Perfil de Dipperdolphin
(Asp Explorer)
Federation: Midshipman
Empire: Master
Balance |
|
---|---|
Current assets | 1.364.747.895 cr |
Credits spent on ships | 354.735.198 cr |
Credits spent on outfitting | 883.323.934 cr |
Credits spent on repairs | 1.100.501 cr |
Credits spent on fuel | 152.703 cr |
Credits spent on munitions | 271.583 cr |
Insurance claims | 12 |
Total claim costs | 23.275.569 cr |
Combat |
|
Bounties claimed | 503 |
Profit from bounties | 22.437.394 cr |
Combat bonds | 64 |
Profit from combat bonds | 2.913.544 cr |
Assassinations | 9 |
Profit from assassinations | 4.671.606 cr |
Highest single reward | 383.535 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 1.407.154 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 254.400 cr |
Highest bounty issued | 44.500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 75.013 cr |
Commodities smuggled | 41 |
Average profit | 7.501 cr |
Highest single transaction | 56.416 cr |
Trading |
|
Market network | 40 |
Trading profit | 204.695.778 cr |
Commodities traded | 23.681 |
Average profit | 1.441.520 cr |
Highest single transaction | 48.136.491 cr |
Mining |
|
Profits from mining | 112.612.343 cr |
Minerals refined | 102 |
Materials collected | 1.896 |
Exploration |
|
Systems visited | 1.361 |
Profits from exploration | 48.955.627 cr |
Level 2 detailed scans | 3.473 |
Level 3 detailed scans | 3.473 |
Highest payout | 3.913.338 cr |
Total hyperspace distance | 62.105 a.l. |
Total hyperspace jumps | 2.265 |
Max distance from start | 5.602,43 a.l. |
Max distance from Sol | 5.628,58 a.l. |
Max distance from Colonia | 22.286,29 a.l. |
Approximate time played | 1W 1D 24M |
Passengers |
|
Total bulk passengers delivered | 90 |
Total VIPs delivered | 2.901 |
Total delivered | 2.991 |
Total ejected | 78 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 291 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 87 |
Grade 3 upgrades generated | 49 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 4.708.288 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 25M 58S |
Time in gunner role | 1H 45M 34S |
Time in fighter con role | 2H 36M 43S |
Total credits accrued | 3.269.433 cr |