Perfil de Valkash
(Federal Dropship)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14.938.053.473 cr |
Credits spent on ships | 2.228.847.370 cr |
Credits spent on outfitting | 5.646.324.951 cr |
Credits spent on repairs | 18.558.212 cr |
Credits spent on fuel | 456.992 cr |
Credits spent on munitions | 2.670.407 cr |
Insurance claims | 42 |
Total claim costs | 88.493.032 cr |
Combat |
|
Bounties claimed | 738 |
Profit from bounties | 41.216.056 cr |
Combat bonds | 1.152 |
Profit from combat bonds | 255.232.307 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 815.106 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 50.570 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 17.600 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6.851 cr |
Commodities smuggled | 5 |
Average profit | 1.370 cr |
Highest single transaction | 1.812 cr |
Trading |
|
Market network | 106 |
Trading profit | 190.718.935.915 cr |
Commodities traded | 157.911 |
Average profit | 322.160.365 cr |
Highest single transaction | 1.252.392.176 cr |
Mining |
|
Profits from mining | 188.661.637.752 cr |
Minerals refined | 19.222 |
Materials collected | 28.289 |
Exploration |
|
Systems visited | 3.325 |
Profits from exploration | 123.417.130 cr |
Level 2 detailed scans | 7.218 |
Level 3 detailed scans | 7.364 |
Highest payout | 5.096.721 cr |
Total hyperspace distance | 206.459 a.l. |
Total hyperspace jumps | 6.350 |
Max distance from start | 12.610,11 a.l. |
Max distance from Sol | 12.610,34 a.l. |
Max distance from Colonia | 27.816,13 a.l. |
Approximate time played | 7W 3D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 381 |
Total VIPs delivered | 0 |
Total delivered | 381 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4.362 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 600 |
Grade 3 upgrades generated | 884 |
Grade 4 upgrades generated | 892 |
Grade 5 upgrades generated | 1.516 |
Crew |
|
Crew credits earned | 21.731.232.728 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 56M 34S |
Time in gunner role | 34M 38S |