CMDR Valkash profile
(Federal Dropship)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14 938 053 473 cr |
Credits spent on ships | 2 228 847 370 cr |
Credits spent on outfitting | 5 646 324 951 cr |
Credits spent on repairs | 18 558 212 cr |
Credits spent on fuel | 456 992 cr |
Credits spent on munitions | 2 670 407 cr |
Insurance claims | 42 |
Total claim costs | 88 493 032 cr |
Combat |
|
Bounties claimed | 738 |
Profit from bounties | 41 216 056 cr |
Combat bonds | 1 152 |
Profit from combat bonds | 255 232 307 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 815 106 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 50 570 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 17 600 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 851 cr |
Commodities smuggled | 5 |
Average profit | 1 370 cr |
Highest single transaction | 1 812 cr |
Trading |
|
Market network | 106 |
Trading profit | 190 718 935 915 cr |
Commodities traded | 157 911 |
Average profit | 322 160 365 cr |
Highest single transaction | 1 252 392 176 cr |
Mining |
|
Profits from mining | 188 661 637 752 cr |
Minerals refined | 19 222 |
Materials collected | 28 289 |
Exploration |
|
Systems visited | 3 325 |
Profits from exploration | 123 417 130 cr |
Level 2 detailed scans | 7 218 |
Level 3 detailed scans | 7 364 |
Highest payout | 5 096 721 cr |
Total hyperspace distance | 206 459 ly |
Total hyperspace jumps | 6 350 |
Max distance from start | 12 610,11 ly |
Max distance from Sol | 12 610,34 ly |
Max distance from Colonia | 27 816,13 ly |
Approximate time played | 7W 3D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 381 |
Total VIPs delivered | 0 |
Total delivered | 381 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4 362 |
Grade 1 upgrades generated | 470 |
Grade 2 upgrades generated | 600 |
Grade 3 upgrades generated | 884 |
Grade 4 upgrades generated | 892 |
Grade 5 upgrades generated | 1 516 |
Crew |
|
Crew credits earned | 21 731 232 728 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 56M 34S |
Time in gunner role | 34M 38S |