Perfil de Blunt-Solo
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19.987.827.069 cr |
Credits spent on ships | 3.172.015.918 cr |
Credits spent on outfitting | 8.578.995.434 cr |
Credits spent on repairs | 109.221.825 cr |
Credits spent on fuel | 1.356.235 cr |
Credits spent on munitions | 19.383.079 cr |
Insurance claims | 268 |
Total claim costs | 1.547.324.805 cr |
Combat |
|
Bounties claimed | 1.569 |
Profit from bounties | 200.986.747 cr |
Combat bonds | 4.954 |
Profit from combat bonds | 1.130.416.699 cr |
Assassinations | 126 |
Profit from assassinations | 105.818.320 cr |
Highest single reward | 1.178.200 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 376 |
Lifetime fines value | 1.543.790 cr |
Bounties received/earned | 838 |
Lifetime bounty value | 8.643.935 cr |
Highest bounty issued | 1.444.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 61.951.595 cr |
Commodities smuggled | 194 |
Average profit | 1.720.878 cr |
Highest single transaction | 36.601.422 cr |
Trading |
|
Market network | 200 |
Trading profit | 26.786.146.911 cr |
Commodities traded | 192.728 |
Average profit | 30.895.210 cr |
Highest single transaction | 997.388.928 cr |
Mining |
|
Profits from mining | 23.654.984.362 cr |
Minerals refined | 27.843 |
Materials collected | 48.366 |
Exploration |
|
Systems visited | 10.495 |
Profits from exploration | 649.586.169 cr |
Level 2 detailed scans | 41.962 |
Level 3 detailed scans | 41.959 |
Highest payout | 10.580.951 cr |
Total hyperspace distance | 652.654 a.l. |
Total hyperspace jumps | 16.106 |
Max distance from start | 26.601,98 a.l. |
Max distance from Sol | 26.668,03 a.l. |
Max distance from Colonia | 29.546,97 a.l. |
Approximate time played | 26W 3D 7H 33M |
Passengers |
|
Total bulk passengers delivered | 11.120 |
Total VIPs delivered | 2.670 |
Total delivered | 13.790 |
Total ejected | 182 |
Search and Rescue |
|
Total items rescued | 216 |
Total profit | 425.244 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7.059 |
Grade 1 upgrades generated | 963 |
Grade 2 upgrades generated | 1.263 |
Grade 3 upgrades generated | 1.604 |
Grade 4 upgrades generated | 1.713 |
Grade 5 upgrades generated | 1.516 |
Crew |
|
Crew credits earned | 3.470.593.788 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 12H 34M 47S |
Time in gunner role | 56M 49S |
Time in fighter con role | 50M 53S |
Total credits accrued | 1.103.417 cr |
Total fines accrued | 100 cr |