CMDR Blunt-Solo profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19 987 827 069 cr |
Credits spent on ships | 3 172 015 918 cr |
Credits spent on outfitting | 8 578 995 434 cr |
Credits spent on repairs | 109 221 825 cr |
Credits spent on fuel | 1 356 235 cr |
Credits spent on munitions | 19 383 079 cr |
Insurance claims | 268 |
Total claim costs | 1 547 324 805 cr |
Combat |
|
Bounties claimed | 1 569 |
Profit from bounties | 200 986 747 cr |
Combat bonds | 4 954 |
Profit from combat bonds | 1 130 416 699 cr |
Assassinations | 126 |
Profit from assassinations | 105 818 320 cr |
Highest single reward | 1 178 200 cr |
Skimmers killed | 48 |
Crime |
|
Fines issued | 376 |
Lifetime fines value | 1 543 790 cr |
Bounties received/earned | 838 |
Lifetime bounty value | 8 643 935 cr |
Highest bounty issued | 1 444 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 61 951 595 cr |
Commodities smuggled | 194 |
Average profit | 1 720 878 cr |
Highest single transaction | 36 601 422 cr |
Trading |
|
Market network | 200 |
Trading profit | 26 786 146 911 cr |
Commodities traded | 192 728 |
Average profit | 30 895 210 cr |
Highest single transaction | 997 388 928 cr |
Mining |
|
Profits from mining | 23 654 984 362 cr |
Minerals refined | 27 843 |
Materials collected | 48 366 |
Exploration |
|
Systems visited | 10 495 |
Profits from exploration | 649 586 169 cr |
Level 2 detailed scans | 41 962 |
Level 3 detailed scans | 41 959 |
Highest payout | 10 580 951 cr |
Total hyperspace distance | 652 654 ly |
Total hyperspace jumps | 16 106 |
Max distance from start | 26 601,98 ly |
Max distance from Sol | 26 668,03 ly |
Max distance from Colonia | 29 546,97 ly |
Approximate time played | 26W 3D 7H 33M |
Passengers |
|
Total bulk passengers delivered | 11 120 |
Total VIPs delivered | 2 670 |
Total delivered | 13 790 |
Total ejected | 182 |
Search and Rescue |
|
Total items rescued | 216 |
Total profit | 425 244 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 059 |
Grade 1 upgrades generated | 963 |
Grade 2 upgrades generated | 1 263 |
Grade 3 upgrades generated | 1 604 |
Grade 4 upgrades generated | 1 713 |
Grade 5 upgrades generated | 1 516 |
Crew |
|
Crew credits earned | 3 470 593 788 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 12H 34M 47S |
Time in gunner role | 56M 49S |
Time in fighter con role | 50M 53S |
Total credits accrued | 1 103 417 cr |
Total fines accrued | 100 cr |