Perfil de bidg
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.274.743.689 cr |
Credits spent on ships | 1.993.854.144 cr |
Credits spent on outfitting | 4.379.602.518 cr |
Credits spent on repairs | 11.518.014 cr |
Credits spent on fuel | 252.913 cr |
Credits spent on munitions | 444.830 cr |
Insurance claims | 27 |
Total claim costs | 127.591.859 cr |
Combat |
|
Bounties claimed | 751 |
Profit from bounties | 66.656.489 cr |
Combat bonds | 95 |
Profit from combat bonds | 6.628.142 cr |
Assassinations | 29 |
Profit from assassinations | 15.084.678 cr |
Highest single reward | 267.840 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 294.603 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 63.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 52.650 cr |
Commodities smuggled | 51 |
Average profit | 5.265 cr |
Highest single transaction | 23.637 cr |
Trading |
|
Market network | 50 |
Trading profit | 2.343.304.939 cr |
Commodities traded | 9.787 |
Average profit | 28.576.890 cr |
Highest single transaction | 527.494.644 cr |
Mining |
|
Profits from mining | 2.317.473.253 cr |
Minerals refined | 3.369 |
Materials collected | 16.442 |
Exploration |
|
Systems visited | 7.171 |
Profits from exploration | 757.363.879 cr |
Level 2 detailed scans | 26.897 |
Level 3 detailed scans | 26.861 |
Highest payout | 16.892.366 cr |
Total hyperspace distance | 603.181 a.l. |
Total hyperspace jumps | 8.589 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 4W 1D 5H 11M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3.295 |
Total delivered | 3.295 |
Total ejected | 88 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.752 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 258 |
Grade 3 upgrades generated | 304 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 588 |
Crew |
|
Crew credits earned | 387.353.417 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 34M 4S |
Time in fighter con role | 9M 16S |
Total credits accrued | 70.172 cr |