CMDR bidg profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 274 743 689 cr |
Credits spent on ships | 1 993 854 144 cr |
Credits spent on outfitting | 4 379 602 518 cr |
Credits spent on repairs | 11 518 014 cr |
Credits spent on fuel | 252 913 cr |
Credits spent on munitions | 444 830 cr |
Insurance claims | 27 |
Total claim costs | 127 591 859 cr |
Combat |
|
Bounties claimed | 751 |
Profit from bounties | 66 656 489 cr |
Combat bonds | 95 |
Profit from combat bonds | 6 628 142 cr |
Assassinations | 29 |
Profit from assassinations | 15 084 678 cr |
Highest single reward | 267 840 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 294 603 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 63 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 52 650 cr |
Commodities smuggled | 51 |
Average profit | 5 265 cr |
Highest single transaction | 23 637 cr |
Trading |
|
Market network | 50 |
Trading profit | 2 343 304 939 cr |
Commodities traded | 9 787 |
Average profit | 28 576 890 cr |
Highest single transaction | 527 494 644 cr |
Mining |
|
Profits from mining | 2 317 473 253 cr |
Minerals refined | 3 369 |
Materials collected | 16 442 |
Exploration |
|
Systems visited | 7 171 |
Profits from exploration | 757 363 879 cr |
Level 2 detailed scans | 26 897 |
Level 3 detailed scans | 26 861 |
Highest payout | 16 892 366 cr |
Total hyperspace distance | 603 181 ly |
Total hyperspace jumps | 8 589 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 1D 5H 11M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 295 |
Total delivered | 3 295 |
Total ejected | 88 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 752 |
Grade 1 upgrades generated | 256 |
Grade 2 upgrades generated | 258 |
Grade 3 upgrades generated | 304 |
Grade 4 upgrades generated | 346 |
Grade 5 upgrades generated | 588 |
Crew |
|
Crew credits earned | 387 353 417 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 34M 4S |
Time in fighter con role | 9M 16S |
Total credits accrued | 70 172 cr |