Perfil de NikolasKuJi
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.774.240.679 cr |
Credits spent on ships | 1.376.496.418 cr |
Credits spent on outfitting | 1.337.971.489 cr |
Credits spent on repairs | 3.539.841 cr |
Credits spent on fuel | 480.439 cr |
Credits spent on munitions | 529.981 cr |
Insurance claims | 10 |
Total claim costs | 30.827.796 cr |
Combat |
|
Bounties claimed | 757 |
Profit from bounties | 82.340.376 cr |
Combat bonds | 26 |
Profit from combat bonds | 1.246.723 cr |
Assassinations | 83 |
Profit from assassinations | 1.696.999 cr |
Highest single reward | 272.375 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 67.178 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 18.950 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2.614 cr |
Commodities smuggled | 5 |
Average profit | 523 cr |
Highest single transaction | 556 cr |
Trading |
|
Market network | 195 |
Trading profit | 8.076.749.205 cr |
Commodities traded | 169.829 |
Average profit | 12.881.578 cr |
Highest single transaction | 822.499.550 cr |
Mining |
|
Profits from mining | 7.012.326.663 cr |
Minerals refined | 16.147 |
Materials collected | 12.166 |
Exploration |
|
Systems visited | 3.433 |
Profits from exploration | 483.171.962 cr |
Level 2 detailed scans | 22.344 |
Level 3 detailed scans | 21.434 |
Highest payout | 10.354.645 cr |
Total hyperspace distance | 141.025 a.l. |
Total hyperspace jumps | 5.134 |
Max distance from start | 25.848,73 a.l. |
Max distance from Sol | 25.904,80 a.l. |
Max distance from Colonia | 22.550,96 a.l. |
Approximate time played | 7W 4D 13M |
Passengers |
|
Total bulk passengers delivered | 537 |
Total VIPs delivered | 494 |
Total delivered | 1.031 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 228.224 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 966 |
Grade 1 upgrades generated | 194 |
Grade 2 upgrades generated | 204 |
Grade 3 upgrades generated | 257 |
Grade 4 upgrades generated | 275 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 148.175.014 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 44M 26S |
Time in gunner role | 6M 54S |