Perfil de Tiger Rexia
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2.700.464.237 cr |
Credits spent on ships | 640.184.811 cr |
Credits spent on outfitting | 1.140.358.209 cr |
Credits spent on repairs | 2.543.420 cr |
Credits spent on fuel | 284.094 cr |
Credits spent on munitions | 1.459.593 cr |
Insurance claims | 34 |
Total claim costs | 33.070.498 cr |
Combat |
|
Bounties claimed | 2.872 |
Profit from bounties | 113.224.888 cr |
Combat bonds | 264 |
Profit from combat bonds | 4.962.100 cr |
Assassinations | 3 |
Profit from assassinations | 356.649 cr |
Highest single reward | 260.040 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 22.932 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 71.900 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 97.134 cr |
Commodities smuggled | 14 |
Average profit | 12.142 cr |
Highest single transaction | 65.484 cr |
Trading |
|
Market network | 38 |
Trading profit | 3.224.386.704 cr |
Commodities traded | 32.591 |
Average profit | 5.150.777 cr |
Highest single transaction | 490.584.576 cr |
Mining |
|
Profits from mining | 2.314.886.111 cr |
Minerals refined | 8.562 |
Materials collected | 5.123 |
Exploration |
|
Systems visited | 1.568 |
Profits from exploration | 22.027.084 cr |
Level 2 detailed scans | 2.336 |
Level 3 detailed scans | 4.354 |
Highest payout | 708.519 cr |
Total hyperspace distance | 76.511 a.l. |
Total hyperspace jumps | 3.058 |
Max distance from start | 21.960,39 a.l. |
Max distance from Sol | 22.029,88 a.l. |
Max distance from Colonia | 22.435,84 a.l. |
Approximate time played | 3W 6D 1H 45M |
Passengers |
|
Total bulk passengers delivered | 195 |
Total VIPs delivered | 34 |
Total delivered | 229 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 221 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 302.571.960 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 53M 30S |
Time in gunner role | 56M 5S |
Time in fighter con role | 7M 19S |
Total credits accrued | 822.360 cr |