CMDR Tiger Rexia profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 700 464 237 cr |
Credits spent on ships | 640 184 811 cr |
Credits spent on outfitting | 1 140 358 209 cr |
Credits spent on repairs | 2 543 420 cr |
Credits spent on fuel | 284 094 cr |
Credits spent on munitions | 1 459 593 cr |
Insurance claims | 34 |
Total claim costs | 33 070 498 cr |
Combat |
|
Bounties claimed | 2 872 |
Profit from bounties | 113 224 888 cr |
Combat bonds | 264 |
Profit from combat bonds | 4 962 100 cr |
Assassinations | 3 |
Profit from assassinations | 356 649 cr |
Highest single reward | 260 040 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 22 932 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 71 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 97 134 cr |
Commodities smuggled | 14 |
Average profit | 12 142 cr |
Highest single transaction | 65 484 cr |
Trading |
|
Market network | 38 |
Trading profit | 3 224 386 704 cr |
Commodities traded | 32 591 |
Average profit | 5 150 777 cr |
Highest single transaction | 490 584 576 cr |
Mining |
|
Profits from mining | 2 314 886 111 cr |
Minerals refined | 8 562 |
Materials collected | 5 123 |
Exploration |
|
Systems visited | 1 568 |
Profits from exploration | 22 027 084 cr |
Level 2 detailed scans | 2 336 |
Level 3 detailed scans | 4 354 |
Highest payout | 708 519 cr |
Total hyperspace distance | 76 511 ly |
Total hyperspace jumps | 3 058 |
Max distance from start | 21 960,39 ly |
Max distance from Sol | 22 029,88 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 3W 6D 1H 45M |
Passengers |
|
Total bulk passengers delivered | 195 |
Total VIPs delivered | 34 |
Total delivered | 229 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 221 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 302 571 960 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 53M 30S |
Time in gunner role | 56M 5S |
Time in fighter con role | 7M 19S |
Total credits accrued | 822 360 cr |