Perfil de Kerrick Long
(Python)
Federation: Post Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 9.733.192.822 cr |
Credits spent on ships | 934.161.137 cr |
Credits spent on outfitting | 3.602.597.017 cr |
Credits spent on repairs | 7.103.642 cr |
Credits spent on fuel | 328.590 cr |
Credits spent on munitions | 1.167.102 cr |
Insurance claims | 18 |
Total claim costs | 35.396.089 cr |
Combat |
|
Bounties claimed | 403 |
Profit from bounties | 76.452.333 cr |
Combat bonds | 338 |
Profit from combat bonds | 21.976.589 cr |
Assassinations | 73 |
Profit from assassinations | 29.710.985 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 381.704 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 435.800 cr |
Highest bounty issued | 187.600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 7.792.411 cr |
Commodities smuggled | 180 |
Average profit | 974.051 cr |
Highest single transaction | 4.978.632 cr |
Trading |
|
Market network | 98 |
Trading profit | 4.462.079.549 cr |
Commodities traded | 80.161 |
Average profit | 14.075.961 cr |
Highest single transaction | 394.716.160 cr |
Mining |
|
Profits from mining | 7.644.313.744 cr |
Minerals refined | 4.456 |
Materials collected | 8.611 |
Exploration |
|
Systems visited | 3.254 |
Profits from exploration | 241.487.297 cr |
Level 2 detailed scans | 14.405 |
Level 3 detailed scans | 14.405 |
Highest payout | 6.621.655 cr |
Total hyperspace distance | 170.858 a.l. |
Total hyperspace jumps | 4.321 |
Max distance from start | 21.982,65 a.l. |
Max distance from Sol | 22.000,47 a.l. |
Max distance from Colonia | 23.434,74 a.l. |
Approximate time played | 3W 5D 16H 37M |
Passengers |
|
Total bulk passengers delivered | 2.568 |
Total VIPs delivered | 60 |
Total delivered | 2.628 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 217.643 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 683 |
Grade 1 upgrades generated | 206 |
Grade 2 upgrades generated | 171 |
Grade 3 upgrades generated | 170 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 575.764.742 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 6H 36M 46S |
Time in gunner role | 8M 48S |