Perfil de FunkyColdMolina
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17.036.818.110 cr |
Credits spent on ships | 1.275.177.561 cr |
Credits spent on outfitting | 2.518.516.962 cr |
Credits spent on repairs | 20.069.495 cr |
Credits spent on fuel | 237.336 cr |
Credits spent on munitions | 1.709.966 cr |
Insurance claims | 13 |
Total claim costs | 49.210.844 cr |
Combat |
|
Bounties claimed | 4.875 |
Profit from bounties | 847.968.049 cr |
Combat bonds | 96 |
Profit from combat bonds | 7.872.259 cr |
Assassinations | 16 |
Profit from assassinations | 22.765.711 cr |
Highest single reward | 1.058.223 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 362.876 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 11.000 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 114.621 cr |
Commodities smuggled | 17 |
Average profit | 11.462 cr |
Highest single transaction | 68.994 cr |
Trading |
|
Market network | 170 |
Trading profit | 15.511.974.302 cr |
Commodities traded | 83.077 |
Average profit | 27.261.818 cr |
Highest single transaction | 823.613.440 cr |
Mining |
|
Profits from mining | 14.762.155.686 cr |
Minerals refined | 15.972 |
Materials collected | 30.511 |
Exploration |
|
Systems visited | 11.339 |
Profits from exploration | 1.806.548.394 cr |
Level 2 detailed scans | 88.474 |
Level 3 detailed scans | 88.473 |
Highest payout | 10.685.036 cr |
Total hyperspace distance | 915.535 a.l. |
Total hyperspace jumps | 14.910 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 11W 3D 14H 53M |
Passengers |
|
Total bulk passengers delivered | 2.736 |
Total VIPs delivered | 65 |
Total delivered | 2.801 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 1.361.036 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4.289 |
Grade 1 upgrades generated | 499 |
Grade 2 upgrades generated | 713 |
Grade 3 upgrades generated | 1.061 |
Grade 4 upgrades generated | 1.092 |
Grade 5 upgrades generated | 924 |
Crew |
|
Crew credits earned | 957.033.184 cr |
Crew hired | 70 |
Crew fired | 67 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 15M 47S |
Time in gunner role | 3M 4S |
Total credits accrued | 68.996 cr |