CMDR FunkyColdMolina profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17 036 818 110 cr |
Credits spent on ships | 1 275 177 561 cr |
Credits spent on outfitting | 2 518 516 962 cr |
Credits spent on repairs | 20 069 495 cr |
Credits spent on fuel | 237 336 cr |
Credits spent on munitions | 1 709 966 cr |
Insurance claims | 13 |
Total claim costs | 49 210 844 cr |
Combat |
|
Bounties claimed | 4 875 |
Profit from bounties | 847 968 049 cr |
Combat bonds | 96 |
Profit from combat bonds | 7 872 259 cr |
Assassinations | 16 |
Profit from assassinations | 22 765 711 cr |
Highest single reward | 1 058 223 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 362 876 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 11 000 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 114 621 cr |
Commodities smuggled | 17 |
Average profit | 11 462 cr |
Highest single transaction | 68 994 cr |
Trading |
|
Market network | 170 |
Trading profit | 15 511 974 302 cr |
Commodities traded | 83 077 |
Average profit | 27 261 818 cr |
Highest single transaction | 823 613 440 cr |
Mining |
|
Profits from mining | 14 762 155 686 cr |
Minerals refined | 15 972 |
Materials collected | 30 511 |
Exploration |
|
Systems visited | 11 339 |
Profits from exploration | 1 806 548 394 cr |
Level 2 detailed scans | 88 474 |
Level 3 detailed scans | 88 473 |
Highest payout | 10 685 036 cr |
Total hyperspace distance | 915 535 ly |
Total hyperspace jumps | 14 910 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 3D 14H 53M |
Passengers |
|
Total bulk passengers delivered | 2 736 |
Total VIPs delivered | 65 |
Total delivered | 2 801 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 74 |
Total profit | 1 361 036 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 289 |
Grade 1 upgrades generated | 499 |
Grade 2 upgrades generated | 713 |
Grade 3 upgrades generated | 1 061 |
Grade 4 upgrades generated | 1 092 |
Grade 5 upgrades generated | 924 |
Crew |
|
Crew credits earned | 957 033 184 cr |
Crew hired | 70 |
Crew fired | 67 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 15M 47S |
Time in gunner role | 3M 4S |
Total credits accrued | 68 996 cr |