Perfil de Erulisse
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.772.446.397 cr |
Credits spent on ships | 926.797.087 cr |
Credits spent on outfitting | 2.385.720.887 cr |
Credits spent on repairs | 11.566.691 cr |
Credits spent on fuel | 127.176 cr |
Credits spent on munitions | 2.415.189 cr |
Insurance claims | 66 |
Total claim costs | 602.302.238 cr |
Combat |
|
Bounties claimed | 263 |
Profit from bounties | 14.454.343 cr |
Combat bonds | 1.111 |
Profit from combat bonds | 51.408.665 cr |
Assassinations | 1 |
Profit from assassinations | 10.000 cr |
Highest single reward | 282.482 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 45.283 cr |
Bounties received/earned | 72 |
Lifetime bounty value | 3.708.300 cr |
Highest bounty issued | 722.400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 11.038 cr |
Commodities smuggled | 30 |
Average profit | 2.208 cr |
Highest single transaction | 5.964 cr |
Trading |
|
Market network | 71 |
Trading profit | 9.568.081.489 cr |
Commodities traded | 37.106 |
Average profit | 52.571.876 cr |
Highest single transaction | 820.828.672 cr |
Mining |
|
Profits from mining | 9.143.908.836 cr |
Minerals refined | 9.216 |
Materials collected | 15.124 |
Exploration |
|
Systems visited | 2.126 |
Profits from exploration | 326.394.371 cr |
Level 2 detailed scans | 12.681 |
Level 3 detailed scans | 12.681 |
Highest payout | 13.222.551 cr |
Total hyperspace distance | 154.783 a.l. |
Total hyperspace jumps | 2.884 |
Max distance from start | 22.019,31 a.l. |
Max distance from Sol | 22.037,19 a.l. |
Max distance from Colonia | 26.176,88 a.l. |
Approximate time played | 4W 6D 2H 58M |
Passengers |
|
Total bulk passengers delivered | 2.535 |
Total VIPs delivered | 367 |
Total delivered | 2.902 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 93.000 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2.019 |
Grade 1 upgrades generated | 375 |
Grade 2 upgrades generated | 343 |
Grade 3 upgrades generated | 471 |
Grade 4 upgrades generated | 406 |
Grade 5 upgrades generated | 424 |
Crew |
|
Crew credits earned | 21.682.894 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8M 38S |
Time in gunner role | 3M 13S |