Perfil de Negativand
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.549.097.184 cr |
Credits spent on ships | 547.056.729 cr |
Credits spent on outfitting | 2.027.916.525 cr |
Credits spent on repairs | 3.561.740 cr |
Credits spent on fuel | 105.852 cr |
Credits spent on munitions | 39.635 cr |
Insurance claims | 12 |
Total claim costs | 74.783.070 cr |
Combat |
|
Bounties claimed | 40 |
Profit from bounties | 1.861.686 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10.000 cr |
Highest single reward | 225.450 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 571.202 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 21.467 cr |
Commodities smuggled | 10 |
Average profit | 3.578 cr |
Highest single transaction | 11.900 cr |
Trading |
|
Market network | 61 |
Trading profit | 1.641.090.697 cr |
Commodities traded | 5.944 |
Average profit | 14.147.334 cr |
Highest single transaction | 296.164.608 cr |
Mining |
|
Profits from mining | 1.586.167.575 cr |
Minerals refined | 2.045 |
Materials collected | 8.478 |
Exploration |
|
Systems visited | 4.445 |
Profits from exploration | 542.032.243 cr |
Level 2 detailed scans | 14.696 |
Level 3 detailed scans | 14.696 |
Highest payout | 14.517.501 cr |
Total hyperspace distance | 238.348 a.l. |
Total hyperspace jumps | 5.058 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 2W 2D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1.486 |
Total delivered | 1.486 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 62.016 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 527 |
Grade 1 upgrades generated | 145 |
Grade 2 upgrades generated | 82 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 165 |