Perfil de silverdamage
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19.630.940.821 cr |
Credits spent on ships | 3.100.153.294 cr |
Credits spent on outfitting | 4.797.225.079 cr |
Credits spent on repairs | 18.811.658 cr |
Credits spent on fuel | 666.020 cr |
Credits spent on munitions | 2.311.329 cr |
Insurance claims | 31 |
Total claim costs | 135.130.699 cr |
Combat |
|
Bounties claimed | 10.692 |
Profit from bounties | 836.295.195 cr |
Combat bonds | 1.255 |
Profit from combat bonds | 67.604.612 cr |
Assassinations | 159 |
Profit from assassinations | 356.671.383 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 147 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 9.967.358 cr |
Bounties received/earned | 102 |
Lifetime bounty value | 99.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1.186.864 cr |
Commodities smuggled | 180 |
Average profit | 107.897 cr |
Highest single transaction | 802.800 cr |
Trading |
|
Market network | 189 |
Trading profit | 23.166.892.725 cr |
Commodities traded | 210.850 |
Average profit | 21.470.707 cr |
Highest single transaction | 1.314.436.796 cr |
Mining |
|
Profits from mining | 18.955.521.540 cr |
Minerals refined | 23.954 |
Materials collected | 66.454 |
Exploration |
|
Systems visited | 14.606 |
Profits from exploration | 3.469.841.361 cr |
Level 2 detailed scans | 119.631 |
Level 3 detailed scans | 119.631 |
Highest payout | 18.107.652 cr |
Total hyperspace distance | 1.069.728 a.l. |
Total hyperspace jumps | 20.206 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 49.260,20 a.l. |
Approximate time played | 24W 1D 48M |
Passengers |
|
Total bulk passengers delivered | 22.150 |
Total VIPs delivered | 4.308 |
Total delivered | 26.458 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 46 |
Total profit | 1.066.227 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.044 |
Grade 1 upgrades generated | 582 |
Grade 2 upgrades generated | 688 |
Grade 3 upgrades generated | 876 |
Grade 4 upgrades generated | 953 |
Grade 5 upgrades generated | 945 |
Multi-Crew |
|
Total time in multi-crew | 2H 19M 7S |
Time in gunner role | 35M 44S |
Total credits accrued | 56.000 cr |