CMDR Jack Spigott profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 218 659 334 cr |
Credits spent on ships | 1 886 339 837 cr |
Credits spent on outfitting | 3 628 254 570 cr |
Credits spent on repairs | 21 276 843 cr |
Credits spent on fuel | 322 422 cr |
Credits spent on munitions | 1 152 213 cr |
Insurance claims | 31 |
Total claim costs | 243 363 239 cr |
Combat |
|
Bounties claimed | 1 646 |
Profit from bounties | 204 761 752 cr |
Combat bonds | 2 336 |
Profit from combat bonds | 2 814 150 000 cr |
Assassinations | 59 |
Profit from assassinations | 14 361 558 cr |
Highest single reward | 469 520 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 318 660 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 5 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 5 410 cr |
Commodities smuggled | 5 |
Average profit | 1 082 cr |
Highest single transaction | 2 459 cr |
Trading |
|
Market network | 81 |
Trading profit | 4 909 412 253 cr |
Commodities traded | 45 159 |
Average profit | 16 364 708 cr |
Highest single transaction | 399 055 536 cr |
Mining |
|
Profits from mining | 1 083 086 680 cr |
Minerals refined | 5 795 |
Materials collected | 20 553 |
Exploration |
|
Systems visited | 3 319 |
Profits from exploration | 453 712 203 cr |
Level 2 detailed scans | 14 904 |
Level 3 detailed scans | 14 904 |
Highest payout | 7 248 652 cr |
Total hyperspace distance | 244 826 ly |
Total hyperspace jumps | 5 253 |
Max distance from start | 46 277,70 ly |
Max distance from Sol | 46 318,89 ly |
Max distance from Colonia | 43 635,33 ly |
Approximate time played | 5W 6D 17H 37M |
Passengers |
|
Total bulk passengers delivered | 15 762 |
Total VIPs delivered | 5 389 |
Total delivered | 21 151 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 251 |
Total profit | 400 853 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 477 |
Grade 1 upgrades generated | 329 |
Grade 2 upgrades generated | 376 |
Grade 3 upgrades generated | 518 |
Grade 4 upgrades generated | 590 |
Grade 5 upgrades generated | 664 |