CMDR Kies profile
(Anaconda)
Federation: Petty Officer
Empire: Marquis
Balance |
|
---|---|
Current assets | 891 651 527 cr |
Credits spent on ships | 197 025 675 cr |
Credits spent on outfitting | 435 365 707 cr |
Credits spent on repairs | 3 188 343 cr |
Credits spent on fuel | 143 026 cr |
Credits spent on munitions | 814 395 cr |
Insurance claims | 86 |
Total claim costs | 99 042 681 cr |
Combat |
|
Bounties claimed | 696 |
Profit from bounties | 22 336 975 cr |
Combat bonds | 58 |
Profit from combat bonds | 1 540 448 cr |
Assassinations | 20 |
Profit from assassinations | 4 858 287 cr |
Highest single reward | 2 500 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 151 085 cr |
Bounties received/earned | 100 |
Lifetime bounty value | 82 490 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 431 258 cr |
Commodities smuggled | 57 |
Average profit | 18 750 cr |
Highest single transaction | 215 063 cr |
Trading |
|
Market network | 70 |
Trading profit | 11 883 526 cr |
Commodities traded | 7 365 |
Average profit | 38 088 cr |
Highest single transaction | 642 816 cr |
Mining |
|
Profits from mining | 5 875 cr |
Minerals refined | 10 |
Materials collected | 5 718 |
Exploration |
|
Systems visited | 3 547 |
Profits from exploration | 120 524 133 cr |
Level 2 detailed scans | 2 772 |
Level 3 detailed scans | 7 450 |
Highest payout | 12 650 027 cr |
Total hyperspace distance | 230 640 ly |
Total hyperspace jumps | 4 618 |
Max distance from start | 25 943,35 ly |
Max distance from Sol | 25 999,97 ly |
Max distance from Colonia | 25 621,60 ly |
Approximate time played | 2W 6D 18H 46M |
Passengers |
|
Total bulk passengers delivered | 924 |
Total VIPs delivered | 33 |
Total delivered | 957 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 37 534 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 443 |
Grade 1 upgrades generated | 262 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew credits earned | 74 080 812 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 36S |
Time in gunner role | 14M 42S |
Time in fighter con role | 41M 3S |
Total credits accrued | 1 172 918 cr |
Total fines accrued | 200 cr |