CMDR xscratch profile
(Krait Mk II)
Federation: Post Captain
Empire: Master
Balance |
|
---|---|
Current assets | 1 311 832 751 cr |
Credits spent on ships | 789 026 431 cr |
Credits spent on outfitting | 2 286 647 686 cr |
Credits spent on repairs | 16 298 624 cr |
Credits spent on fuel | 217 442 cr |
Credits spent on munitions | 4 704 990 cr |
Insurance claims | 25 |
Total claim costs | 75 400 284 cr |
Combat |
|
Bounties claimed | 1 081 |
Profit from bounties | 71 351 261 cr |
Combat bonds | 13 |
Profit from combat bonds | 377 200 cr |
Assassinations | 43 |
Profit from assassinations | 16 976 118 cr |
Highest single reward | 275 280 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 7 775 073 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 277 730 cr |
Highest bounty issued | 173 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | −3 870 cr |
Commodities smuggled | 5 |
Average profit | −774 cr |
Highest single transaction | 2 066 cr |
Trading |
|
Market network | 54 |
Trading profit | 1 212 544 083 cr |
Commodities traded | 12 017 |
Average profit | 7 090 901 cr |
Highest single transaction | 313 276 595 cr |
Mining |
|
Profits from mining | 1 203 776 169 cr |
Minerals refined | 2 097 |
Materials collected | 8 768 |
Exploration |
|
Systems visited | 2 566 |
Profits from exploration | 99 835 422 cr |
Level 2 detailed scans | 5 060 |
Level 3 detailed scans | 5 201 |
Highest payout | 2 941 297 cr |
Total hyperspace distance | 79 278 ly |
Total hyperspace jumps | 3 912 |
Max distance from start | 1 728,69 ly |
Max distance from Sol | 1 727,96 ly |
Max distance from Colonia | 23 705,84 ly |
Approximate time played | 2W 6D 20H 26M |
Passengers |
|
Total bulk passengers delivered | 11 |
Total VIPs delivered | 10 |
Total delivered | 21 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 54 680 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 520 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 107 |
Grade 3 upgrades generated | 95 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 211 346 730 cr |
Crew hired | 5 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 45M 7S |
Time in gunner role | 5M 6S |
Time in fighter con role | 29M 13S |
Total credits accrued | 1 178 311 cr |