CMDR BubbleBark profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15 480 384 744 cr |
Credits spent on ships | 820 210 886 cr |
Credits spent on outfitting | 2 712 150 908 cr |
Credits spent on repairs | 7 764 170 cr |
Credits spent on fuel | 247 598 cr |
Credits spent on munitions | 1 842 612 cr |
Insurance claims | 23 |
Total claim costs | 48 071 846 cr |
Combat |
|
Bounties claimed | 3 940 |
Profit from bounties | 450 095 553 cr |
Combat bonds | 1 912 |
Profit from combat bonds | 109 747 398 cr |
Assassinations | 11 |
Profit from assassinations | 9 580 392 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 230 |
Lifetime fines value | 199 716 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 393 950 cr |
Highest bounty issued | 22 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 016 cr |
Commodities smuggled | 5 |
Average profit | 1 203 cr |
Highest single transaction | 1 537 cr |
Trading |
|
Market network | 107 |
Trading profit | 18 326 505 637 cr |
Commodities traded | 28 773 |
Average profit | 72 436 781 cr |
Highest single transaction | 1 145 026 996 cr |
Mining |
|
Profits from mining | 17 979 963 654 cr |
Minerals refined | 18 069 |
Materials collected | 35 760 |
Exploration |
|
Systems visited | 3 257 |
Profits from exploration | 143 207 254 cr |
Level 2 detailed scans | 11 211 |
Level 3 detailed scans | 11 211 |
Highest payout | 9 455 169 cr |
Total hyperspace distance | 152 553 ly |
Total hyperspace jumps | 5 819 |
Max distance from start | 5 167,01 ly |
Max distance from Sol | 5 179,48 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 5W 6D 12M |
Passengers |
|
Total bulk passengers delivered | 1 627 |
Total VIPs delivered | 1 798 |
Total delivered | 3 425 |
Total ejected | 35 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 680 022 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 032 |
Grade 1 upgrades generated | 314 |
Grade 2 upgrades generated | 388 |
Grade 3 upgrades generated | 512 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 1 178 |
Crew |
|
Crew credits earned | 1 708 573 575 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 17S |
Time in gunner role | 17M 14S |
Time in fighter con role | 1H 19M 49S |
Total credits accrued | 3 405 094 cr |