CMDR Kagee profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 055 410 303 cr |
Credits spent on ships | 1 162 818 795 cr |
Credits spent on outfitting | 1 130 483 738 cr |
Credits spent on repairs | 6 967 393 cr |
Credits spent on fuel | 171 701 cr |
Credits spent on munitions | 393 349 cr |
Insurance claims | 18 |
Total claim costs | 83 756 052 cr |
Combat |
|
Bounties claimed | 192 |
Profit from bounties | 17 366 691 cr |
Combat bonds | 214 |
Profit from combat bonds | 13 175 226 cr |
Assassinations | 7 |
Profit from assassinations | 3 364 159 cr |
Highest single reward | 624 012 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 4 147 344 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 21 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 23 |
Trading profit | 4 125 994 175 cr |
Commodities traded | 8 312 |
Average profit | 75 018 076 cr |
Highest single transaction | 970 433 743 cr |
Mining |
|
Profits from mining | 3 014 451 078 cr |
Minerals refined | 1 925 |
Materials collected | 4 331 |
Exploration |
|
Systems visited | 4 313 |
Profits from exploration | 225 474 252 cr |
Level 2 detailed scans | 14 529 |
Level 3 detailed scans | 14 529 |
Highest payout | 2 355 730 cr |
Total hyperspace distance | 248 537 ly |
Total hyperspace jumps | 5 246 |
Max distance from start | 25 867,76 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 488,35 ly |
Approximate time played | 3W 2D 2H 45M |
Passengers |
|
Total bulk passengers delivered | 7 324 |
Total VIPs delivered | 1 596 |
Total delivered | 8 920 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 032 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 126 |
Grade 1 upgrades generated | 37 |
Grade 2 upgrades generated | 19 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 248 112 221 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 4M 49S |
Total credits accrued | 8 557 442 cr |